This mod from the Schwert und Speer Ultimate Team features 8 new playable factions, new units, new models, new textures and much more.
Author: Schwert und Speer Ultimate Team
The aims of the mod are, to advance the Vanilla campaign, and to boost the fun when playing the mod into immeasurably. This has been achieved with the following features:
- Probably the best AI at the strategic map, a few times adapted completely
- 8 new playable factions: Lithuania, The Teutonic Order, The kingdom of Jerusalem, Kiew, Ireland, Norway, The Prinicpality of Antioch, Mongols integrated playable
-New ship, general and castle models at the strategic map
-Mercenary House as new building (constructable after an decition)
-Historical correct banner, buttons, flags
-Many new skins
-Many new loadingscreens, eventpictures, interface and ingame graphics
-Graphical advancements (clouds of dust, gunshot residue, stick arrows in the earth are longer visible, )
-New units and new integrated for all factions
-Many new buildings
-Over 10 new ancillaries
-Changed starting conditions and positions
-Rebel spawning decreased
-AI is not as fast annihilated by other AI factions / will no longer die out
-Spawning Saxons
-All features from kingdoms integrated
-Stone forts with 10 subsistence free units
-New Trigger and Traits
-Different supporting scripts for the AI
-Many new events, where you can decide something, like modulating the level of difficult individually (Field costs, building costs, Garrison script, and many others)
-Better AI of the Rebels, constructs now actively buildings and is recruiting new troops
-Every unit datas, unit upgrades and subsistance costs addapted, and modulated to the new SuS AI
-Improved battle engine, twice adapted completely
-AI attitude when recruiting adapted (balanced armies, not to much of one troop type)
-Over 100 new events
-Integrated heroes (William Wallace, Richard Lionheart, Saladin)
-81 new provinces
-Mod is aviable in German and English language
Feedback
All comments and feedback should be posted in the offical thread:
Twcenter.net
Unfortunately we had a small bug in the textfiles, thanks to Lycodelphos for reporting, but we were able to fix it.
Please download the file, unpack it, and then overwrite the folder "text" in the C:...Medieval II Total WarmodsSchwert_und_Speer_Ultimatdata folder.