Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.

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RSS Report Tech Powerplant (view original)
Tech Powerplant
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Vader91
Vader91

Wonderful work on all the models, and I love how this power plant calls back to older generators in Red Alert (I think that's the game).

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BuchananP
BuchananP

right

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Comr4de Author
Comr4de

Yes indeed, it was heavily inspired by the Advanced Powerplant from Red Alert 1, and it wont be the last structure to be like that either. =)

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((;^GrimReaper^;))
((;^GrimReaper^;))

love the model...now i gotta find my TFD disc again so i can reinstall RA1...dangit

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CptIstvanofArdeal
CptIstvanofArdeal

this is awesome man

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FranksterJF
FranksterJF

This is just awesome.

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MO_China
MO_China

You can use solar power, wind power generation

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GJK21
GJK21

Red Alert 1 Powerplant Advanced :P hahahah I Like ... Me Gusta ...J'aime ... 7abeit :P

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LePawel
LePawel

what res textures are you using for these buildings?

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Comr4de Author
Comr4de

512x512 but it gets compressed to 256x256 for the game.

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CnC_Fin
CnC_Fin

very cool Red Alert-ish design.

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~Doctor~
~Doctor~

I can't wait for this awesome mod to be released!

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RAVE--PMW
RAVE--PMW

Lovin it' good work!!

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GooberTrooper
GooberTrooper

Glad you gave the GLA a benefit from this too! Pretty original concept right there.

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Arkanium
Arkanium

Hmm, it could be useful to rush-cap one of these things with a dozer too and then build a some nice defenses next to it.

@GooberTrooper GLA have always had a stucture build speed bonus from having postive power levels in vanilla ZH.

What exactly does the Tech Radio station do? I don't ever remember those things having much effect.

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GooberTrooper
GooberTrooper

Never knew that. Huh.

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Anubis_theDark
Anubis_theDark

Actualy it's not a gla thing at all. The game is coded that if you have no power/low power you build everything slower. Basicly both usa and china would have the same handicap if they had low power. So this powerplant isn't like a bost for gla, it just gives them the same build speed as the other factions that use power.

In shockwave radiostation had 2 abilities - 1. was to reveal all enemy units on the map for a small period of time, and second was an abillity that had only a multiplayer application.

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vietchinh
vietchinh

MOARE POWER TO EVERYONE!

@arkankium proberly see all maps and .... the other one i forget

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dodgevipergts
dodgevipergts

nice RA1 advanced powerplant, war factory and cannon remakes

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W!nt3r
W!nt3r

So many updates lately. I'm happy.:)

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APB_ICE
APB_ICE

Awesome RA1-ish Power Plant! I love seeing old relics from decades ago; So nostalgic! :D

One suggestion: Perhaps you could have a couple of different models of power plants?
For example, in addition to this old-school coal-plant, you could also have a more modern type, such as a solar-power station like the 3-piece set in Tiberian Sun (Left panel, transformer, right panel).

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Superjeno
Superjeno

Awesome work guys, you really push the limit of generals models :P

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Vladimir_Deathstrike
Vladimir_Deathstrike

I'll Capture it in the flag of Russia!
Soon, that white tech flag will be Maroon flag!!

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Vladimir_Deathstrike
Vladimir_Deathstrike

This is to Great. Greater than *coughing* USA Power Plant *Coughing again*

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casojin
casojin

Wow....more RA1 stuff.

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GrEeNBoY
GrEeNBoY

Awsome O_O Amazing xDD =)

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AirborneSn1p3r
AirborneSn1p3r

Red alert one is the best game ever and rotr is the best mod ever :D

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Description

As a reaction to the devastating GLA attacks on vulnerable infrastructure, many countries have moved away from nuclear energy. Most prominently, the nations of Europe have started their visionary Solaris project. In order to bridge the gap until its completion by 2040, many conventional but highly efficient power plants utilising fossil fuels such as coal and natural gas were constructed, triggering the Russian resource boom of the late 2020s. In-game, these civilian Power Plants provide the player with additional power units upon capture, allowing for risky but potentially rewarding early game build orders that postpone the construction of one's own power plants. As before, the GLA does not require any electricity to operate, but they too should be greatly interested in capturing these facilities, for they provide them with an increase in unit production speed.

On top of these new additions, 1.7 will also feature all the classic tech structures that were introduced in Shockwave, including the Repair Pad, Radio Station, Airport, MG and Flak Bunker as well as the mighty War Fortress.

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Comr4de
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