Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!
Since the inception of ESA's famous Solaris energy project, high-ranking Russian officials have heavily criticised it for its possible use as a highly devastating orbital weapon and missile defence. While much of the criticism at the time was in no small part motivated by the fact that a self-sufficient Europe put an end to the long-standing fossil fuel deals that kept the Russian economy going, the alleged military potential of Solaris turned out to be more than just a slanderous conspiracy theory as early as 2046, when the Russian aircraft carrier 'Peter the Great' got melted to slag by a pillar of sunlight striking down from the sky without warning in the Baltic Sea. In addition to these short, concentrated bursts, European commanders can also experiment with a longer, broader solar saturation to turn entire areas into cooking wastelands for extended periods.