The Empire has fallen and a New Republic is born out of the conflict. But in the ashes of civil war, yet another life stirs...

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Report RSS Rise of the Mandalorians: Parallaxing Terrain Shader
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the_Farseer Author
the_Farseer - - 6,407 comments

Sorry for the awkward few mins of nothing at the end. 100% pro video editing there.

Reply Good karma+9 votes
Burntstrobe
Burntstrobe - - 3,471 comments

That is cool.... nice work Far

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Megabalta
Megabalta - - 353 comments

Subtle and professional as always. All hail the details.

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the_Farseer Author
the_Farseer - - 6,407 comments

Hail!

Reply Good karma+3 votes
MiWadiAddiction
MiWadiAddiction - - 718 comments

I don't quite understand it but impressed none the less. Keep up the awesome work, Farseer!

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the_Farseer Author
the_Farseer - - 6,407 comments

Flat surface, pixels move around to simulate 3D on said surface. Simple as that.

Reply Good karma+3 votes
Commissar_Delta
Commissar_Delta - - 5,828 comments

This demonstrated the feature far better than the image and now that I understand, that's really awesome!

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the_Farseer Author
the_Farseer - - 6,407 comments

Thanks! Glad the video was more clear.

Reply Good karma+2 votes
Negtharayas16
Negtharayas16 - - 360 comments

Farseer.... this is amazing! It is a huge step, especially given the limited engine that caps performance gains that better machinery should give. This is great stuff. Like, literally, this is the beginning of a whole new quality tier of ground maps, compared to any existing ones.

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the_Farseer Author
the_Farseer - - 6,407 comments

Thank you for such a compliment. I'm glad the work pays off!

Reply Good karma+1 vote
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Description

A brief demonstration of the new parallaxing terrain shader, which simulates 3D objects on a flat surface using normal maps.