First and foremost, we have several new civilizations not featured in Fall From Heaven or Fall Further (The mod we are directly based on).

There are the Mechanos, a steam-punkish group that despise the gods for abandoning men, and view Magic as a disease that must be purged... They feature their own 'Religion', the Ordo Machinarum, which is in truth a worship of Power, Knowledge, and Progress.

There is the Legion of D'tesh, an undead Necromancer who cares so little for his follower's souls he willingly trades them to the would-be God of Death, Laroth, in return for assistance conquering all who oppose him. Unable to gain population normally, they instead take slaves from combat which can be sacrificed in cities.

Finally, there are the Frozen, a civilization revolving around the Arch-Angel of Ice, who is now attempting to take up the mantle of his fallen God. They are summoned into the game, offering a different playstyle from the norm.

As of now, the team is working on two additional civilizations of our own, rather than absorb those created by others.

We have reworked two civilizations extensively; The Malakim and the Doviello. The Malakim have gained far more affinity for their desert homeland, featuring Bedouin Camps and Camel Riders. The Doviello have become even more feral than before, with the ability to duel each other for dominance and spawn various Beasts over the course of the game.

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Blog RSS Feed Report abuse Latest News: Desura modding support for Civilization IV (update)

9 comments by Henley on Jun 25th, 2011

More good news for the modders out there with their eyes set on the world scale, Civilization IV is now supported by Desura. Which means developers will be able to upload and make available their works to the community surrounding Desura. Let's welcome Civilization IV and the flagship mods to Desura!


We are always looking for more fantastic mods to support over the service, if you know of a mod or are apart of a mod that you think needs to be on Desura let us know support@desura.com and we will do our best to get it ready, even if we do not support the game the mod is currently for let us know either way.

Update Jun 25th, 2011

A larger amount of mods for Civilization IV is currently supported.

To list them all, some prominent total conversion mods such as Planetfall (a take on creating an Sid Meier's Alpha Centauri's sequel), Dune Wars and Rise from Erebus, as well as smaller ones (Hundred Years' War) and those striving to create a feel of "unofficial expansion packs" - Legends of Revolution, Rise of Mankind: A New Dawn, The Ancient Mediterranean and Thomas' War.

Downloads RSS Feed Latest Downloads
Rise from Erebus 1.4

Rise from Erebus 1.4

Mar 29, 2012 Full Version 2 comments

The final full release version of Rise from Erebus, we have greatly improved stability, speed, and AI performance.

RifE 1.4 Soundtracks

RifE 1.4 Soundtracks

Jan 3, 2011 Audio 0 comments

Optional Soundtrack content. The mod is playable without this download, but will have no diplo/religion music.

Post comment Comments  (0 - 10 of 50)
dmbusby
dmbusby Jun 25 2013, 1:17am says:

the game wont let me play the legion of D'tesh.

+1 vote     reply to comment
Mordachai
Mordachai Jul 24 2013, 4:39pm replied:

Forums.civfanatics.com
See the above for current bug fixes

+1 vote     reply to comment
Poseidon55
Poseidon55 Nov 4 2012, 7:49am says:

Well the mod seems to run fine, and i love the new civs, but is it still in the beta? I've had to copy music files from the original fall from heaven 2 to even run the music, and the playlist seems to be trying to find sountracks that don't exist. Also, if it is still in the beta, could you add the 'Unrestricted Leaders' option to custom games?

+1 vote     reply to comment
OFFIE
OFFIE Aug 1 2012, 9:46am says:

Will there be A expansion for this mod?

+2 votes     reply to comment
eamon360
eamon360 Jul 11 2012, 11:58pm says:

for some reason all the units are invisible, they are there but i cant see them, and it is quite annoying

+1 vote     reply to comment
Mordachai
Mordachai Jun 26 2012, 1:02pm says:

I'm confused. According to (the hidden / annoyingly difficult to find) version info in Desura, this is version 1.31.something. According to Moddb.com 1.4 is the latest version.

Is 1.4 coming to Desura? Is there a way to help that process along? Is 1.31 better than 1.4?

I wouldn't be looking but for the fact that every multiplayer game I've started in Desura crashes. So something must be messed up with 1.31, neh?

+2 votes     reply to comment
Exitius2012
Exitius2012 Jun 3 2012, 7:02pm says:

Does this mod work for windows 7? I'm unable to even run it on my desktop.

+2 votes     reply to comment
Mordachai
Mordachai Jun 26 2012, 1:04pm replied:

Single player works fine under W7. A really, really good idea for Vista/7 is to make sure you install all of your games under C:\Games\whatever, NOT under C:\Program Filex (x86)

Otherwise you're going to have permissions problems, and virutalization issues, and so on, unless you've completely disabled UAC (which also works).

+2 votes     reply to comment
Exitius2012
Exitius2012 Jun 5 2012, 10:35am replied:

I just tried deleting it and redownloading it, nothing worked.

+2 votes     reply to comment
TiberiousKirk
TiberiousKirk Dec 24 2011, 11:59pm replied:

The mod is still being worked on. ModDB is not the central work area for it though. If you want more updates look here:

Forums.civfanatics.com
Greyfox.me
Greyfox.me

Note: the two bottom links say the same thing, but they take you to two different pages.

+2 votes     reply to comment
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