*Note* This add-on required Republic at War to be installed. All credit for any changes from the base game, besides those listed below, including the preview image, belongs to the Republic at War Mod Team. This add-on only changes values for units, so anybody looking for support should try the page for the base mod. Anyway, this add-on makes everything cost 1 credit and take 1 second the build. The only exceptions are the mod's version of Super Star Destroyers, which are only about 1/3 as expensive, so the AI wouldn't spam them and the upgrades you can buy when defending. These exceptions can change later on in a dedicated update if people what it to. Also this mod only works doesn't work for skirmish mode yet.

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Sandbox Add-on V 1.1

Sandbox Add-on V 1.1

Jan 6, 2014 Full Version 2 comments

This version raises the land cap to the maximum of 10. The installation guide has also been updated to explain how to install this change without the...

Sandbox Add-on V 1.0

Sandbox Add-on V 1.0

Jan 1, 2014 Full Version 2 comments

The full version of the add-on described in the summary. Alternate versions with a picture tutorial, cheap super-class ships, or cheap upgrades may follow...

Post comment Comments  (0 - 10 of 22)
dasolakillz
dasolakillz Oct 23 2014, 8:17am says:

Just wanted to know can you make it possible so in skirmish everything is 1 credit??

+1 vote     reply to comment
nicco107
nicco107 May 13 2014, 5:40pm says:

does this mod allow you to change the height of the ships in space battles,i saw a vid of the raw mod and this guy was able to spawn venator star destroyers either at fighter level,cruiser level and normal star destroyer level.

+1 vote     reply to comment
JacenHawk
JacenHawk Feb 19 2014, 3:12pm says:

any chance of removing the pop limit or at least raising it for skirmish battles in GC?

+1 vote     reply to comment
CommandoBoss
CommandoBoss Jan 24 2014, 3:57pm says:

in this mod can we built many attack battalion. For example x5 212th attack battalios.Is this possible please reply.

0 votes     reply to comment
rumiks
rumiks Jan 11 2014, 6:24pm says:

worked perfectly for me but i have my raw on my desktop in its own foc folder

0 votes     reply to comment
spaceship_2012
spaceship_2012 Apr 1 2014, 11:22am replied:

Do the RaW-developers really allow this? Do you know that?

+1 vote     reply to comment
Pieboybom
Pieboybom Jan 11 2014, 5:06am says:

Is this a one man mod or would you like help? i have experience changing those files and for that matter upgrading the damage of other ships. i do it to my own files all the time. lol. let me know if you want help

+1 vote     reply to comment
Vaderfreak
Vaderfreak Jan 10 2014, 6:04pm says:

This doesn't work. I followed the instructions, yet the values stayed the same.

+1 vote     reply to comment
SteamXR1 Creator
SteamXR1 Jan 15 2014, 5:59pm replied:

The latest video shows how to install it at the end. I worked for me and other people, so you probably just misinterpreted something.

+1 vote   reply to comment
rumiks
rumiks Jan 8 2014, 4:35pm says:

normally you get battles with 1 aclamator and a prissy little ship that don't kill anything against a big army with 3 lurekhulks i prefer this much much better when i am republic cis is a easy victory by itself without this lol

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
Developed By
SteamXR1
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Release Date
Released Jan 1, 2014
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6.6

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Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single Player
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3,980 of 22,814
Last Update
11 months ago
Watchers
23 members
Files
2
Reviews
3