Renegade X is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre. C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. Obelisk/Advanced Guard Tower (Base defenses) Without these, your team has no automatic defense. Hand of Nod/ Barracks...

RSS Report Renegade X - Nuclear Strike
Comments
Black_Drakon
Black_Drakon

Explosion before missile impacts land

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flamingvipir
flamingvipir

That's how all nuclear missiles work. It maximizes blast radius if the missile detonates a few hundred feet in the air.
EDIT: Oh wait, should've watched the video before I commented - yeah, the missile is still moving while the explosion goes off. But that can be easily fixed. Great job, guys!

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sgtmyers88
sgtmyers88

Very awesome! However, I do have to agree that there is a small bug in the timing that needs to be addressed! The explosion occurred a bit too soon because the missile was far too high off the ground and too far away from the explosion to be a above ground detonation.

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Commander_RealWar
Commander_RealWar

Agreed.

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Ice4smaster
Ice4smaster

Looks amazing! Though it does have the bug mentioned above. The missile set to detonate in the air but the effect made like a compleat ground impact detonation. I suggest a bigger momentary~ detonation flash and will look more awesome ^^

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Deadpikle
Deadpikle

THAT....is pretty cool.

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Protroid
Protroid

That sir, is an understatement.

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Mars_3K
Mars_3K

Are you going to recolour the sky when this bad boy goes off, as in the original game?

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DarkFantasy6
DarkFantasy6

To small!

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[NE]Fobby[GEN] Author
[NE]Fobby[GEN]

It's a tactical nuke, designed just to destroy one structure. If it were any bigger it would be overpowered.

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Hydra235
Hydra235

Great job, all hail the mighty UT3 engine! ( Correct me if I'm wrong. )

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Xieneus
Xieneus

(buried)

It even has the sound of the Tactical Nuke from Mw2 XD

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Gunship_Mark_II
Gunship_Mark_II

nope, all sound from Renegade

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sgtmyers88
sgtmyers88

I thought it sounded a bit like the one in C&C Generals... mostly the after effect sounds. Of course, some sounds and textures from the original C&C Renegade were actually recycled into C&C Generals... little known fact. ;)

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TheFallen1
TheFallen1

i love this but i think that there needs to be more air/wind rushing away from the explosion and it would be great if you could get the wind force to move the trees and other things around a bit.

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Argoon
Argoon

That is a very weak nuke it looked more like a simple rocket explosion, see the nuke explosion of Crysis for a great example of a nuclear explosion simulation.

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[NE]Fobby[GEN] Author
[NE]Fobby[GEN]

It's not meant to be a very powerful nuke. It's a tactical nuke, designed only to destroy one structure. It's actually very big ingame, if it were anything like the Crysis nuke, it'd be way too big for this mod.

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Henford
Henford

Needs the blinding flash upon detonation.

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grunt563
grunt563

In the beta the nuke almost kills my computer
still an awesome explosion anyways, just wish it wasnt so processor heavy

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