Renegade X is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre. C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. Obelisk/Advanced Guard Tower (Base defenses) Without these, your team has no automatic defense. Hand of Nod/ Barracks...

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Black_Drakon Sep 30 2010 says:

Explosion before missile impacts land

+9 votes     reply to comment
flamingvipir Sep 30 2010 replied:

That's how all nuclear missiles work. It maximizes blast radius if the missile detonates a few hundred feet in the air.
EDIT: Oh wait, should've watched the video before I commented - yeah, the missile is still moving while the explosion goes off. But that can be easily fixed. Great job, guys!

+4 votes     reply to comment
sgtmyers88 Sep 30 2010 replied:

Very awesome! However, I do have to agree that there is a small bug in the timing that needs to be addressed! The explosion occurred a bit too soon because the missile was far too high off the ground and too far away from the explosion to be a above ground detonation.

+2 votes     reply to comment
Commander_RealWar Sep 30 2010 replied:


+2 votes     reply to comment
Ice4smaster Oct 5 2010 replied:

Looks amazing! Though it does have the bug mentioned above. The missile set to detonate in the air but the effect made like a compleat ground impact detonation. I suggest a bigger momentary~ detonation flash and will look more awesome ^^

+2 votes     reply to comment
Deadpikle Sep 30 2010 says: pretty cool.

+1 vote     reply to comment
Protroid Sep 30 2010 replied:

That sir, is an understatement.

+6 votes     reply to comment
Mars_3K Oct 1 2010 says:

Are you going to recolour the sky when this bad boy goes off, as in the original game?

+4 votes     reply to comment
DarkFantasy6 Oct 1 2010 says:

To small!

-1 votes     reply to comment
[NE]Fobby[GEN] Author
[NE]Fobby[GEN] Oct 1 2010 replied:

It's a tactical nuke, designed just to destroy one structure. If it were any bigger it would be overpowered.

+4 votes   reply to comment
Hydra235 Oct 2 2010 says:

Great job, all hail the mighty UT3 engine! ( Correct me if I'm wrong. )

+1 vote     reply to comment
Xieneus Oct 2 2010 buried:


It even has the sound of the Tactical Nuke from Mw2 XD

-5 votes     reply to comment
Gunship_Mark_II Online
Gunship_Mark_II Oct 2 2010 replied:

nope, all sound from Renegade

+4 votes     reply to comment
sgtmyers88 Oct 2 2010 replied:

I thought it sounded a bit like the one in C&C Generals... mostly the after effect sounds. Of course, some sounds and textures from the original C&C Renegade were actually recycled into C&C Generals... little known fact. ;)

+3 votes     reply to comment
TheFallen1 Oct 10 2010 says:

i love this but i think that there needs to be more air/wind rushing away from the explosion and it would be great if you could get the wind force to move the trees and other things around a bit.

+1 vote     reply to comment
Argoon Dec 1 2010 says:

That is a very weak nuke it looked more like a simple rocket explosion, see the nuke explosion of Crysis for a great example of a nuclear explosion simulation.

+1 vote     reply to comment
[NE]Fobby[GEN] Author
[NE]Fobby[GEN] Dec 4 2010 replied:

It's not meant to be a very powerful nuke. It's a tactical nuke, designed only to destroy one structure. It's actually very big ingame, if it were anything like the Crysis nuke, it'd be way too big for this mod.

+1 vote   reply to comment
Henford Jan 1 2011 says:

Needs the blinding flash upon detonation.

+2 votes     reply to comment
grunt563 Aug 20 2011 says:

In the beta the nuke almost kills my computer
still an awesome explosion anyways, just wish it wasnt so processor heavy

+1 vote     reply to comment
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Sep 30th, 2010
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