OVERVIEW:

It was supposed to be easy for the Soviet Union leaders. By entering the Time Machine and eliminating Albert Einstein, they expected to just gain the upper hand over the Allied forces. It worked, but there were also consequences.

Their actions have spawned the threat coming from the East, the Empire of the Rising Sun. Or so they've thought.... As the three greatest powers fight the greatest World War in history, a new power emerges from the South. Forged from the abuses of fanatical Allied anti-communism that caused the most difficult period in their region, they come not from land, nor air, nor seas. They come from space. The Forth, the secret brazilian army, emerges from the moon and starts it's path towards the same goal all other factions vie for: Complete global domination.

Yet, this is little compared to what could be stored in the other side of the world, as this invasion could start another new enemy as well, made of rusty steel, cogs, smoke... and asian hats. There will come a time when Singapore and it's Liberation Militia will have to arise and gain the freedom they so deserved from the oppressive Empire-controlled Republic through force. Like ants emerging from the ground, great numbers of this lowest technological, but determined army will come from nowhere and challenge the great highly technologically advanced powers everywhere.

World War III was ugly. And it's gonna get worse.

This is the premise for Red Alert 3: Southern Rising. FIVE factions, each with insidious and deadly equipment, strategy and technology make the ultimate face-off in FIVE different campaigns, each with it's own start and course, all with the usual recipe for humor, treason, drama... and hot girls.

And that's not all we have in mind. New terrain tileset are being planned to introduce you right into the Forth's main yard, Nova Luna, or the foreign lands of Singapore, as well as we'll be adding three more AI's to complement the aggressive AVGN and SLIM manners of war and improve the current ones for a more challenging gameplay experience.



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THE FORTH:

A secret army, created in the backstages of the war at the Moon by the Brazilian military dictatorship through the use of borrowed resources from the Allies, who abused the entire South American continent in the past for it's continued anti-communism campaign. Forming an unlikely army of insane nerds and controlled by a few high-minded criminals, the Forth, while not being as strong as it's opponents, are the most versatile faction thanks to their adaptability to space. Using advanced saucer-shaped spacecraft, anti-gravity technology and lethal-at-any-range infantry, the Forth win through determination and early use of opportunity.

STRENGTHS AND WEAKNESSES:

The Forth possess powerful air strength that can outmatch the Allies, excellent mobility, good protocols and strong infantry firepower. Their navy capacity is too limited and rely too much in numbers, like their vehicles. Build style is somewhat too inconvinient and slow as their tech rising method. Expensive advanced units.


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SINGAPORE LIBERATION MILITIA:

Being caught during the very invasion of the Forth over the entire globe, one of the few other minor global countries that managed to resist the initial waves was Singapore, thanks to it's advanced stealth methods, methods that even overcome that the brazilian secret army possess. Despite the bravery and courage of this country's military, the militia created in response and intended in retaking it's country is clearly the one with the lowest technology, dating from the first Allied world war with the Soviet Union.

STRENGTHS AND WEAKNESSES:

The SLIM, like Generals' GLA, is the lowest tech-army ever imagined, but not caught off-guarded. Possessing vehicle strength in numbers and a stable helicopter power is key to victory against the enemy, as vehicles are cheap and helicopters are very versatile. However, it has serious problems concerning very limited air power, weak strength, low power rendering, no attack animals and ridiculously weak naval strength. Ingenuous thinkering with machinery allowed them to construct some viable robotic equipment from this low technology, however.


The weapons are in place, the board is set. This is not a chess game. It's war. Enter it. WIN IT!!!


We are recruiting!!!


We are searching for concept artists, modelers/animators, skinners and map makers. If you wanna join us send a PM for Medici or Gen.Kenobi with this:

Full Name:
Nick Name:
Skill(what you want to do):
Country(for timezones purpose):

Picture of your work(you do not have to have one):

Hello all!

People started complaining about our death. That never happened or will happen. Unlike many mods out there, we have a small team, that is involved, in the end of semester, with a lot of school activities. Now with the winter comming (at least here in Brazil) we have vacations. And we'll restart working as soon as possible.


Now i invite everyone to check our new home at Grans-productions.com . There we'll be updating more often tham here at moddb, that's why i invite you to register there, and enjoy the small comunity, that's growing over the time. Don't forget!! Grans-productions.com


Well, today i'll show for you a low-polyed version of Medici's RA-3 Sniper Automatic (AVGN Trooper) modeled by myself.

High-poly

User Posted Image

Low-poly

User Posted Image

Click me --> Media.moddb.com

Well how you can see here, the model lacks some details, but that's not the purpose. This will be an infantry weapon, so it'll look really small on the battlefield, so with a good texture, the details will be up to RA3 standards.


I don't think ii can need to remember for you that we keep looking for:

-> Skinners
-> 2d Artists (abble to make high quality textures)
-> 3d Modelers
-> Codders


That's all for today, thanks for your time and please visit us on the forums.

-Gen.Kenobi out
RA3:SR Co-leader

The Weekly Guess Games announced!  1st round is on.

The Weekly Guess Games announced! 1st round is on.

News 1 comment

Every week we're decided to let people have a guess on what they'll see next in our gallery. Each week I'll post a simple but un-revealing clue of what'll...

WE NEED MORE!!!

WE NEED MORE!!!

News 7 comments

In order to keep functioning we need more people around here. Can someone help us please???

1st official Mega-Update:  New concepts, news and first music track available!!!

1st official Mega-Update: New concepts, news and first music track available!!!

News 0 comments

We got more things here than you asked for: Check it out!!!

F.A.Q 2 and concern about models

F.A.Q 2 and concern about models

News 0 comments

For the second part of the F.A.Q or the explanation about models i've been making, or both, please consult this.

Rivers of Kobol (5)

Rivers of Kobol (5)

Multiplayer Map 0 comments

(V 5.0 [28/8/2010]) (RA3) This map is my latest released, it consists of 5 large islands with rivers and rocky mountains, Tech buildings lay on the mountains...

Comments  (0 - 10 of 135)
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red3000
red3000

so DEAD!

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Polygo
Polygo

DEAD

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TheLegendaryGeneral
TheLegendaryGeneral

DEAD

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Vurufarmacija
Vurufarmacija

This is being updated every year,be patient.

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█Black/Brunez█
█Black/Brunez█

No. Particullary inactive, since the leader disappeared.

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Darkkoril
Darkkoril

Gee, nice mod preview!

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The_Freedom_Fighter
The_Freedom_Fighter

What? A hoax update? FFFFFFFFFUUUUUUUUUUUUUUUU!!!!!!!!!

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Darkkoril
Darkkoril

Fu? or the F word?

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Protroid
Protroid

Its alive!

EDIT: *Facepalm* never mind, I'm gonna go cry now.

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