An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.
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Question about the Pion Isopin Array | Locked | |
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Apr 3 2011 Anchor | ||
Why does the Allied Pion Isopin Array can't damage any infantry? |
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Apr 3 2011 Anchor | |
You have to deploy it first by pressing the secondary button. -- |
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Apr 4 2011 Anchor | ||
I have but it still does nothing to infantry |
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Apr 4 2011 Anchor | |
They have to be pretty close to be killed. It's a radius around the vehicle. -- |
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Apr 4 2011 Anchor | ||
IIRC, the Pion Isopin is currently broken - neither of it's two modes work. |
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Apr 4 2011 Anchor | ||
it's anti garrison weapon works but the anti infantry doesn't |
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Apr 4 2011 Anchor | |
Haha, then it's the opposite to previous versions where the anti garrision didn't work but the AoE attack popped infantry like it was no tommorow. |
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