An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.
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PAWI Issues | Locked | |
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Jan 18 2011 Anchor | |
So I was playing against DarkyPwnz earlier today and we had some issues with PAWI'd buildings. Even though the buildings were PAWI'd, I could still see them clearly, but they were untargetable and unselectable. However, this only happened after they were revealed once by dogs or Sparrow secondaries. Similarly, rotors of Sparrows and Longbows are visible through PAWI fields, and the cover markers are visible too. Occaisonally the outlines of infantry were visible, although they were only outlines, not the full infantry. The Resonance Jackhammer, when PAWI'd, still shows up on the minimap, and un-cloaks everything in it's viewing radius, although the nearby buildings are again untargetable and unselectable. I know that PAWI might be a little broken, but has the team implemented the fix for PAWI'd buildings in shroud? Because that might fix some of these issues. -- ------------------------------------- |
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Jan 18 2011 Anchor | |
Even worse, these PAWId visible buildings makes it impossible to attack the area with AoE attack, eg. Century bombers. I was desparatly clicking around in Joshh starting area to find an a spot without buildings -so I could drop the bombs. though my Proton Collider was uneffected >:D |
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Jan 18 2011 Anchor | |
Some of these issues actually happened in a later game, but your comment still applies. No wonder my M100's weren't firing at his PAWI'd base! -- ------------------------------------- |
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