Description of the mod:
The mod features replayability, based on difficulties.
The chosen difficulty in Options BEFORE LAUNCHING A MAP will affect on many things during your playthrough.
I highly recommend to play on Normal difficulty during your first playthrough.
Description of each difficulty:
- On Easy:
Lots of supplies, less enemies.
Choose it if you like rushing through hordes of enemies without getting much damage.
- On Normal:
Everything is balanced.
Choose it if you like balanced and entertaining combat.
- On Hard:
Less supplies/weapons, harder enemies.
Choose it if you like challenging and tough combat.
NOT RECOMMENDED FOR THE FIRST PLAYTHROUGH (may be very frustrating).
Hint: on hard difficulty you get access to a small secret.
Links:
Thanks to everyone who played the previous version and reported me bugs.
I'm glad I received so much feedback, it did help me to find out bugs and glitches. So, here you can see the list of changes:
Bug fixes:
- Fixed many weird reflections on both maps.
- Fixed helicopter crash bug.
- Fixed the bug where citizens could go through a combine shield.
Gameplay changes:
- Slightly reworked the first puzzle section.
- Slightly reworked supplies balance.
- Slightly reworked helicopter battle.
- Slightly decreased the amount of combine mines on both maps.
Other changes:
- Completely reworked the Gman scene.
There are some more little changes that are not worth mentioning.
I will support this mod as long as I can.
Thanks for attention.
I've finally finished my mod! Thanks to everyone who supported!
Nach der Explosion in Nova Prospect wird Gordon Freeman nach City 16 teleportiert, gleich zu Beginn des Aufstandes.
The latest version. If you want to take a look at how the Rebel Surge maps are made.
OBSOLETE. If you want to take a look at how the Rebel Surge maps are made.
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Masterpiece, Have you considered making a full HL2 mod with your own story or something? Your mapping skills are godlike btw.
Thank you! I always wanted to make something big, but I just don't have enough free time at the moment.
Here's a walkthrough of this mod! Very good stuff!
WTF the .rar file is damaged?
God the ending STIINKS! Not enough bombs to throw at the thing, and when both of the rebels helping you die, no more rockets! I had to use impulse 101 to supply rockets. And it literally took 10000 rockets to kill the thing! Other than that, I had fun with the combat in the streets. 4/10.
Sounds like a skill issue. The game rewarded mine hits way more than a rocket. Just follow the chopper around and grab the first mine it drops. Huge hitbox too.
Here is a complete playthrough of this mod, feel free to use the footage for whatever!
I'm having trouble starting up the game and it crashes on its own. What should I do?
getting an error that says "tried to add steamapps/sourcemods/mapbase_episodic_content/sound as a search path. this is probably not what you intended." when i try to launch
Try to reinstall mapbase folders (remove and install again).