R.E.A.R.M. - "Rearmament Expansion And Redesign Mod" is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units.

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Report RSS Destroyer Update 2 (view original)
Destroyer Update 2
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XavierAgamemnon
XavierAgamemnon - - 647 comments

butiful

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Alomx
Alomx - - 11 comments

Pouk, what you do never ceases to amaze me. Every new thing you show us is absolutely beautiful. Bravo indeed =D

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Pouk Author
Pouk - - 4,802 comments

Thank you.

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Nathanius
Nathanius - - 2,305 comments

Is this additional engine module something you can research for all destroyers or is it a destroyer by destroyer upgrade like a hyperspace module is for the battlecruiser?

Alomx, it's because he does the pictures with an artistic flair~ :P

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Pouk Author
Pouk - - 4,802 comments

You have to research it and then you can manually build it on the bottom weapon slot on single modular destroyers.

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Alomx
Alomx - - 11 comments

Incredible asthetics aside for a moment, would this extra engine actualy be worth the investment? Yes, I know, destroyers can be hellish slow sometimes, but will this actualy be worth sacraficing an extra weapon for? What sort of speed or manauverability bonuses would this grant us? Most importantly, will this extra engine allow heavily damaged destroyers escape quickly or would it have been better to hold their groud with an extra gun and call in the repair ships later?

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Pouk Author
Pouk - - 4,802 comments

Right now it has 55% speed boost (it was even 80% before), I'll have to test if it's too much or not, but they are not faster than frigates.

Now what you can do is to look at this from the other side. Would you prefer to have Destroyer with 1500 damage and on top of that also a lot faster? I don't want people to see it as a worth sacrificing one weapon slot, I want them to think about if it is or not. But what I definitely don't want is a Destroyer with 5 weapon slots and one extra module slot, because that would really be way too much. Maybe it is, maybe it's not worth it, but this module won't prevent you from still making faster and at the same time stronger destroyer variations.
And yes, it will definitely help you to run away from enemy.

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darkdust43
darkdust43 - - 311 comments

that bottom weapon slot was kinda pointless all by itself since it didnt really cover the bottom of the ship that much. i would rather have an extra bank of engines or other support instead

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Pouk Author
Pouk - - 4,802 comments

There'll also be the defense field generator and some people requested a sensor array, so maybe that as well (but I personally don't see the point of it).

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Hell_Diguner
Hell_Diguner - - 3,645 comments

How about fire control module? ...and maybe HS inhibitor?

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Pouk Author
Pouk - - 4,802 comments

Those are the ones you said before?
Because I don't know, they don't seem to me like Hiigaran things that much.
Fire control tower - Vaygr
HS inhibitor - Taiidan, Kadeshi, Vaygr (in my image of them)
But I'll still think about it.

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Hell_Diguner
Hell_Diguner - - 3,645 comments

Ah, I don't think I mentioned it, but what about a production module? Drone production and/or probe production module? Eventually the Hiigs will have drones, so it would be a good idea to make the module now while you're working on the destroyer.

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Pouk Author
Pouk - - 4,802 comments

Interesting, not bad idea.

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Hell_Diguner
Hell_Diguner - - 3,645 comments

You did a great job smoothly integrating the engine module with the rest of the ship. I really only can imagine detail improvements to the textures because it's so perfect already.

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Pouk Author
Pouk - - 4,802 comments

Thanks. Yes it can be improved, but to be honest I don't believe this particullar module deserves much more attention, I'll see.

And now I'm trying to find what did you say about these modules. I think I liked one of your ideas, but I don't remember what it was.

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Su[)az][mA
Su[)az][mA - - 364 comments

i really like the style of the destroyer with module... ill build it just for that! :D

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ArielY
ArielY - - 2,332 comments

AWESOME!! BEAUTIFUL!! IMPRESSIVE!! GENIUS!!,and i need more words to describe it, excellent job!

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Pouk Author
Pouk - - 4,802 comments

Wow I didn't really expect such positive reactions. From all of you. Thanks.

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tadamir
tadamir - - 525 comments

I love it Pouk,
I've made a suggestion about the extra engine texture over at RNF but I see from here that you may be done with it for now.
(Understandable, you've probably worked on these MDD's way more than you expected to).

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Pouk Author
Pouk - - 4,802 comments

Thanks, I'll edit the texture.

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tadamir
tadamir - - 525 comments

-@ Darkdust43;
You think the Bottom turret is pointless?! Are you kidding? Only pointless if you don't build anything there.

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Madman4700
Madman4700 - - 536 comments

i cant help but this this makes the destoryer look like it has a saggy pair of balls on it :(
may i surgest bringing the two engines up slightly and out to the side more to maybe look more like small fins?

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Lupus_of_nox_noctis
Lupus_of_nox_noctis - - 1,088 comments

looks nothing like a pair of saggy balls! -1 Karma point for you mister!

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Pouk Author
Pouk - - 4,802 comments

I won't give you karma down for your imagination, but if this looks like a pair of balls, you'll definitelly see a ***** in the defense field generator I've done yesterday...

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Piemanlives
Piemanlives - - 1,885 comments

so wierd

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darkdust43
darkdust43 - - 311 comments

well the bottom turret never really covered the bottom very well all by itself, itd be the same as if all the guns were on top. itd be fine if there was more than just the one gun on the bottom. if a cap ship is going to have upgraded sensors it might as well be a internal thing or built in the module thing seemed silly. is the defense field module going to do something like the df frigates? when activated it opens or something? and i just realized relic was going somewhat for a WW 2 or earlier thing with the destroyers. at least the turning so they were attacking broadside

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Pouk Author
Pouk - - 4,802 comments

I'm still not entirely sure that I'll keep the defense field module I have, I'll upload a picture of it soon, but it will be all time open device similar to the one of the defense field frigate. Subsystem animations are almost impossible. I'm saying almost, because there are still some tricks that will most likely fail.

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Hell_Diguner
Hell_Diguner - - 3,645 comments

Good luck on the animations none-the-less Pouk.

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Audiopulse
Audiopulse - - 93 comments

I can see now why people recognise them as "balls" - I think youd do better if youd move them a little closer together, kind of bringing them closer to one shape instead of disrupting the ships flowing shade with those two engine-cabins.

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Pouk Author
Pouk - - 4,802 comments

I won't do it.

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droideka95
droideka95 - - 476 comments

Blunt and Vague....I like it :)

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Piemanlives
Piemanlives - - 1,885 comments

i love you man (not in the gay love but you know)

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yokozuna
yokozuna - - 241 comments

^^^ Hahahaha :D "not in the gay love"... I almost fell from the chair reading this.
Now for the engines let me express my opinion... I love them, not in the gay love ;) They fit very much in the ship`s design. But that`s not surprising, Pouk`s quality, don`t have to say more.

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Piemanlives
Piemanlives - - 1,885 comments

i bet you did (please note i'm not gay) anyways i love the idea so the question is, is what happend to destroyer update 3
..
{}?

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Pouk Author
Pouk - - 4,802 comments

Destroyer update 3 was taken down, because I wanted to avoid another comments about genitals and because not many people noticed it anyway, there's no mystery.
It wasn't that bad picture though.

And I read your post before, I just didn't know you wanted reply. So thanks and D.U. 3 was there but is deleted.

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Nordasil
Nordasil - - 5 comments

this will be at up coming rearm_0.0.c ver?

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Description

Additional engine module.

1680 x 1050px