R.E.A.R.M. - "Rearmament Expansion And Redesign Mod" is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Kadeshi Ion beam (view original)
Kadeshi Ion beam
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
SlovakCat
SlovakCat - - 18 comments

Čao Pouk, what is the difference between these ion beams on the Kadeshi ships, and the regular ion beams?

Other than that, Kadesh vyzeraju velmi dobre! :)

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk - - 4,802 comments

The color is shifted into red a bit, plus the beam is two times thicker than normal. It doesn't seem like much, but behind it is actually a whole day of finding out how to do it.

A díky, jsem rád že se líbí.

Reply Good karma+1 vote
AmDDRed
AmDDRed - - 604 comments

The needleship and this one combines in some kind of revolver ))

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk - - 4,802 comments

Now when you say it, I actually see it as a cartoon mouse with a giant head.

Reply Good karma+2 votes
23-down Online
23-down - - 3,552 comments

weren't the kadeshi beams not completely red ?

As side of that nice work.

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk - - 4,802 comments

Kushan beams were completely red, Kadeshi and Taiidan had the pure blue.

Now Hiigaran have the same blue as everyone else, so I wanted to make Kadeshi a bit different. The color of beam did make sense in HW1 -blue = hot, red = colder, which fitted the fact that for Kushans it was a new technology, while everyone else already mastered it. But the HW2 mixed things a bit. Hiigarans know Ions perfectly now, so they turned from red to blue, plus there are Progenitors with yellow (which may or may not make sense depending on your point of view).
But to me it look more like it doesn't matter anymore, so I made Kadeshi Ions a little bit purple. To me it fits them, because I'm making a red + blue color theme for them and shifting it to red is better than to anything else (green) anyway. I wanted them different and this was the best choice (considering the history, logic and aesthetic).

Reply Good karma+1 vote
23-down Online
23-down - - 3,552 comments

Yep sounds great.. But either I have something with my eyes or I hardly note a difference.. It isn't that much purple is it?

I see it of course but it seems to me there are still many blue shemes in it. I would increase the dencity a little more.

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk - - 4,802 comments

Yes it's close to the original blue, someone wouldn't perhaps notice the difference from the further distance. But that's the way I want it to be. I don't want to completely change the color, I just didn't want them to be the same as Hiigaran ones, that's all.

Reply Good karma+1 vote
darkdust43
darkdust43 - - 311 comments

you could make purple ion beams, or any other color, though purple would be odd in space. i mean star wars imperials generally had green lasers rebels red, though that was more due to the grade of the gas they used. the lightsaber colors are dependandt on the type of crystal focusing the blade so you could use a similar concept here for the ion beams. like the kadeshi use a different material for focusing the beam

Reply Good karma Bad karma+1 vote
Hell_Diguner
Hell_Diguner - - 3,645 comments

Hmmm, perhapse... but this 'aint no star wars dude, Homeworld is a little more realistic in several ways. And a little less in others, I must admit, but show me one person likes looking at star maps for backgrounds all day instead of something a little more interesting?

Anywho, there is absolutely no reason to think that purple is odd in space. Purple is color with the highest level of energy when it comes to visible electromagnetic wavelengths.

Reply Good karma Bad karma+1 vote
Hell_Diguner
Hell_Diguner - - 3,645 comments

(In response to Pouk above)
Well, the Progenitors use phased cannons, not ion cannons. Though I have no idea if there is any science behind a "phased cannon array" (whatever that is)

Purple ion cannons look great, by the way.

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk - - 4,802 comments

Yeah, that's why I said "may or may not make sense". The thing is, that Keeper's weapons are called ions in the game files, they sound like ions and they look like it as well (except the color obviously). Of course I'm not saying that Dreadnaught's or Sajuuk's main weapons are Ion cannons, but if you'll start to examine the whole thing deeper, you may end up with the result that Keeper's weapons aren't probably Ions, or that they might be. You can have theories of what exactly they are, but the true is that game developers just needed orange beams to match the style of Phased arrays and that's it. I didn't want to go deeper because there's nothing deep about it anyway, there are Ions that are not really Ions and they are orange because orange looks nice.

And thanks, I like the purple beam on this ship.

Reply Good karma+1 vote
SlovakCat
SlovakCat - - 18 comments

Actually, if you look right at the origin of the beam (at the barrel of the ion cannon) it does look a lot more purple, where there is a small glow around the barrel itself...

... or maybe that's just me.. whatever... a je dobré vidieť pozornosť k detailu vo vašom Mod, Pouk! :)

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk - - 4,802 comments

Yes you're right, the color is most obvious in the beam source, not in the beam itself. If you're looking at it in a fullscreen, you can see it there.

Reply Good karma+1 vote
darkdust43
darkdust43 - - 311 comments

well it wasnt really about star wars i was talking about more about how what materials and such are used in the construction can change the colors of the beam or the grade of the materials. with bullets today depending on what they are made out of they have different properties when they hit their target and with flight characteristics

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk - - 4,802 comments

Yeah I understood. But since the technology behind the Ion cannons was never described in the same detail as in Star Wars, we can go simply with the light temperature and aesthetic.

Reply Good karma+1 vote
darkdust43
darkdust43 - - 311 comments

never took physics but wouldnt the beam get colder the farther it is away from the ship? because it would be losing energy or is there some kind of magnetic field keeping the beam together? i know for the bombs launched from the bombers in one of the three homeworlds it mentioned they were launched with a magnetic field to keep the plasma together

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk - - 4,802 comments

Again. Yes my last physics class was on the primary school, but I could still speculate what it is -ions probably accelerated to the speed near the speed light, but I could include the fact that it has a very limited range in game as a prove that it probably has a large energy drop anyway, but how I don't think this is the way it would really work in a vacuum etc, etc.
But instead I'll ask:
What are we talking about again? I don't know how to react, because I don't understand if you're saying that I've got it wrong, or Homeworld got it wrong, or are we just speculating? It's like you're saying statements with no particullar point. Please tell me what you want to prove or what you want to say and then we can discuss about it if you want.

Reply Good karma+1 vote
Hell_Diguner
Hell_Diguner - - 3,645 comments

On the speculative side, I personally think that laser and accelerated particle weapons (and hell normal bullets too) were given a range limit because of technical limitations in HW1, and in both games because doing so resulted in desirable space combat. It would be less fun if all ships had infinate range, and so all ships would automatically start shooting at any enemy that a probe could see. In order to get space combat that is close and more personal, it is necesary to have a maximum range for weapons.

For the purposes of defending the Homeworld games and Relic, I could also say (with no cannonical proof) that ions naturally repel each other, and so the length of the beam is based on the maximum distance that the ion cannon can project the magnetic field that contains and focuses the ion stream. Once the ions exit the containment field, they repel each other so fast that there is no visible dissipation cloud.

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk - - 4,802 comments

Of course, the range is that low because of the gameplay. But I never had a problem with that, to be honest I really like a lot of Homeworld unrealistic parts (for example as you mentioned before the map backgrounds).

Good point about the ions.

Reply Good karma+1 vote
Hell_Diguner
Hell_Diguner - - 3,645 comments

I think the biggest unrealistic part that irks me about the game(s) is the unrealistic size of production and docking bays. You can fit 40 fighters in there HOW? But there isn't much else that bothers me about HW's physics. I wouldn't change the formula.

Reply Good karma Bad karma+1 vote
darkdust43
darkdust43 - - 311 comments

speculating and nothing really to do with mod at all. well sure that at least physical weapons i.e. bullets and missles have a maximum range but i think thats due more to whatever targeting equipment they have on whichever ship. they could fire from much farther away but what are the chances that their target will still be in that same spot on that line of fire. Accuracy would be horrible

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk - - 4,802 comments

I don't feel a need to justify the ranges, because it would have been a different game with the long range combat and that explanation is good enough for me.
But the targeting system and a range of effective accuracy could be used as a very good explanation, if you would be looking for one. Only problem are missiles, since they are guided. But you can easily say it's about fuel in that case and you have a solid system for all weapon ranges in the game.

Reply Good karma+1 vote
BurningSky93
BurningSky93 - - 122 comments

Are you only going to release a version with the Kadeshi when they are fully ready?

Reply Good karma Bad karma+1 vote
Pouk Author
Pouk - - 4,802 comments

Considering that this is still an alpha, you'll get all Kadeshi I have in the next release. They will be far from fully ready. The ships I have will be finished, but there are only few units yet.

Reply Good karma+1 vote
BurningSky93
BurningSky93 - - 122 comments

Awesome, I'm looking forward to trying them out =]

Reply Good karma Bad karma+1 vote
darkdust43
darkdust43 - - 311 comments

well some of todays missles are guided from the aircrafts or ships radars. others have their own radar onboard like the pheonix or tomahawk. with the ones that are guided from whatever they were fired from if it loses its target than the missle also loses the target, though id imagine in homeworld 2 its probably all self guided missles either radar or heat guided missles. probably more heat guided

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Modified Ion beams.

1680 x 1050px