This member has provided no bio about themself...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
My Blogs

No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Start a group Groups
New Dawn Alpha Testers

New Dawn Alpha Testers

26 members Other

For members selected to alpha test new Dawn upon its initial alpha release.

Robot Pizza

Robot Pizza

3 members Developer

The Robot Pizza Development team currently cosists of about 2 or 3 regularly contributing members and about 5 or 6 total members. So far it is developing...

Comments  (0 - 10 of 15)
bioemerl
bioemerl

I was wondering if you knew much about the manshooter mod, and how particle effects are assigned and put onto ships, by the mod?

Specifically how you did the holographic pop up mod for SOTP, and where you defined the particles?

Reply Good karma Bad karma+2 votes
Genocyber
Genocyber

Hey mate do you have msn? Could use some help with the particle editor :)

Reply Good karma Bad karma+2 votes
FredLed
FredLed

hey man i need help getting particles to face in the same direction,when i select "particle direction_parallel (or) perpendiculer,all it does is flip the particles around as they are emmited,and selecting "camera" causes them to only face the camera.any tips??

Reply Good karma Bad karma+2 votes
droideka95 Creator
droideka95

Set them to Parallel and then set the angle variance to zero. Then use the Rotate.Cross, Rotate.Up, and Rotate.Forward to get your desired angle. You may have to fiddle with that for the right result.

Reply Good karma+2 votes
FredLed
FredLed

thanks it worked you are the man

Reply Good karma Bad karma+2 votes
droideka95 Creator
droideka95

Sure thing. :D

Reply Good karma+2 votes
MoBrosGames
MoBrosGames

Some sweet looking particle effects, nice job the movement looks great!

Reply Good karma Bad karma+2 votes
Multiman
Multiman

And as for the titan, think giant cyborg space lobster of death (although it is fully machine) it has an elongated, hollow tail portion for the ship quarters. imagine the inner portion of a devastator's sides. as we move from the back to front the midsection is concave. carved out similarly to the inside of a canoe. inside is extending from the ship quarters to the end of the "canoe" is a "backbone" like structure identical to the elongated cylinder form found in the middle of the vasari carrier cap. there are then claws followed by the nose of the ship which is the tallest section of the ship. is is sharp like a knife blade, similar to other characteristic vasari designs

Reply Good karma Bad karma+2 votes
Multiman
Multiman

and hey...i cant cant get particle forge to work. any ideas?

Reply Good karma Bad karma+2 votes
Multiman
Multiman

hey man i just wanted to say ive been checking up on your mod and it really is great. the lore part is sweet. keep it up!

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Level
Avatar
Avatar
Last Online
Country
United States United States
Gender
Male
Friends
Become friends
Member watch
Start tracking
Statistics
Rank
2,102 of 580,083
Visitors
5,475 (1 today)
Time Online
1 week
Activity Points
1,114
Watchers
1 member
Comments
477
Site visits
5,340
Contact
Contact
Send Message
Friends
bevis212
bevis212 Online
Wormkid
Wormkid Online