R.E.A.R.M. - "Rearmament Expansion And Redesign Mod" is an unofficial Homeworld 2 expansion and it adds number of new interesting and various units.

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Report RSS Armed Support Frigate 2 (view original)
Armed Support Frigate 2
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Hell_Diguner
Hell_Diguner - - 3,645 comments

Haha, yeah, fitting images together can be like a jigsaw puzzle sometimes. This looks pretty good though. I can see you tried to make it symmetric, which is more than I could probably do. It would have been problematic for me to keep the black bars equal in width!

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Pouk Author
Pouk - - 4,802 comments

This time the black bars were only guess.

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tadamir
tadamir - - 525 comments

Damn that looks good.
Nice and aggressive, very Vaygr.
The Red bow makes it very distinctive from the standard Support Frigate, very easy to tell from a distance that it is the shooty one.
I like this visual policy of yours a lot, it works so well.

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Pouk Author
Pouk - - 4,802 comments

I only follow what is already set:

You can nottice that the diagonal grey stripe is on all the Vaygr ship with a docking bay (carrier, MS, even BC), so I just follow the same code.

The laser ships don't have the red paint on the hull, only on the weapons itself, but we have no laser frigate in a game, only corvette and the corvette have the external weapons. So I've decided for the red nose (or just where the weapons will be), instead of the red stripe in the middle of the missile frigates and corvettes, and instead the grey stripe on the nose of the assault (kinetic) frigate.

So the same coding will apply for the next laser frigate, there will be red somewhere, most likely on the nose, because there the weapons are.

There is a nice set of rules and design symbols in the Homeworld 2, which helps me to keep the consistency. And I actually like to keep this rules, combining them is like a lego and you can build the truly Vaygr or Hiigaran ship, if you know them or if you pay attention and study what makes ships Vaygr or Hiigaran. This way you can even create something completelly different (Good example is the Vaygr Comm station), but if you use the given set of symbols and shapes, colors, you'll make the ship fit into the race. And in the real life there is a lot of variety, so something different but fitting make it even more believable.

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HornetS
HornetS - - 553 comments

I jest got a new wall paper. I love your work with the vaygr, are you going to start working on fighters soon?

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Pouk Author
Pouk - - 4,802 comments

No I don't think so. I need to close the Vaygr frigates (one ship -laser frigate) and Vaygr corvettes (two more ships). It's important for me to close those classes. (you know, so I can tick them in my to do list and don't think about them anymore.)

Then I'll most likely do the same thing for Hiigaran and after then I'll move to the fighters.

Or yes, it can be the other way around: to finish all Vaygr from the smallest ships to frigates and then do the same for Hiigaran.

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56er
56er - - 1,253 comments

Ähm, so whats the release date of v. o.o.4?

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Pouk Author
Pouk - - 4,802 comments

I don't want to call it 0.0.4 yet, because there are not enough ships and I wouldn't fit all my progress into the 0.0.9 (and I want the 0.1 to be the Beta and I want all the ships to be finished there), so I'll call it just 0.0.3b (after all, I did promise you the new small update before 0.0.4).

Few days. Wait a few days, no more than a week. I need to finish some things before, I won't make any more ships now, I just polish everything and then I'll release it.

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Toran7593
Toran7593 - - 8 comments

You have a talent, my friend. It's hard to find good mods that beef up the armada just right

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Description

Making it in the normal screen ration isn't that easy as placing it one under the other. I can't do it very well yet.