The original premise of RainFall back when I first began, was to simply retexture the original assets and add new entities to the original HL1 maps using ripent. However, it soon became clear that this wouldn't be enough to accomplish what I wanted. I decided to take the mod in another direction, using many different methods, I've been able to decompile & fix almost all of the maps in the original Half-Life into actual editable source files, using the Half-Life: Source WC mappack leaked in 2003 as a base for many of RF's maps. Using these map files, I plan to reimagine the entire original Half-Life, combining many cut concepts & ideas left out of HL2 & HL1 to create a dark, chilling, & unique atmosphere.
New screenshots will be added regularly on a weekly basis! Videos will be added every now and then.
A release date is unclear at the moment, but a (albeit, extremely outdated!) demo featuring 3 playable levels is down there in the downloads, collecting dust. Christ I need to replace that article...
When RainFall is released, I plan to ship all of the source files for everything along with the mod, reckon I oughta give back to this community some way!
Thanks to all of the following, seriously I love ya'll to death.
Slartibarty - Playtesting
Headcrab-PRO - Playtesting
LeonelC - Modeling, fixing, and playtesting.
Xyus - Doom 3 model ports, no longer in use but still I appreciate it.
DeathmachineMT - Playtesting
Jackathan - Playtesting & help with mapping
Barnz - Arrow maps & textures
Trempler - Playtesting, help with mapping
Magic_Nipples & Freeze as a whole - Helping with coding, sprites, & much more
GaussGunner - Maps, prefabs, and playtesting
LoiTheMushroom - Playtesting & helping with certain story fragments.
In loving memory of Leanne Wilkins
In RainFall: Uplink, you will aid two of your fellow colleagues in gaining access into the Lambda Complex. The doors are sealed shut, and won't open until the CenCom satellite array has been aligned to communicate with the USNRC, as the military begin to lose their grip on the facility, and as the forces of Hell begin to pour through in greater, and greater numbers, you will have to fight your way through the chaos on the surface, until you reach the dome.
I've released the RainFall demo! Two versions are available for download. The Xash3D version, and the Steam version. I'd prefer you to use the Xash3D version to get the best experience, but if for some reason the Xash3D version doesn't work for you, the Steam version is there as well.
The demo features 3 playable levels, each of which contain many secrets, easter eggs, and a whole lotta things to shoot. I've also packaged the map source files, and a pretty large collection of prefabs as extras. This demo amounts to roughly half of a single chapter, A mere bite sized chunk of what I have planned for the final product. I hope you enjoy the demo, and I hope it was worth the wait! :)
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