The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Fix your internet please



  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

I think its time for a new article, don't you?



Lately Anomalous Materials has undergone a much needed revamp, and I haven't been holding back on adding in new areas & fleshing out the already existing areas. I'm bringing back the much more abstract brush-based lighting that was prevalent in the chapter during it's development, with a fairly consistent blue lighting scheme throughout the majority of the chapter. The coolant reserves in Sector B will also be fully accessible prior to the disaster.


Screenshots:

Offices (Sector C Reception)

anomaly1

This has always been one of my favorite areas to expand on, knowing what this hallway in
particular looked like during development makes the retail version look like a blockout in
comparison.

Security Station (Upper Sector C)

anomaly2

"Sorry doc, this is a restricted area!"

The Security Station will play a major part after the disaster, the entirity of Sector C will be on lockdown, and the player will have to travel here to deactivate the remote door control, unsealing the airlock to Sector B in the process, this will serve as an introductory puzzle to moving around turrets & finding alternate routes.

Elevator Landing (Lower Sector C)

anomaly3

For this area, Valve originally had brush-based faux lights outlining the doorway. After several tests, I've determined that the original set of textures used here are borderline impossible to get aligned properly. Using some custom textures from Shaft, I went ahead and finished off the 3D Ceiling & walls.

Plasma Chambers & Maintenance Area (Lower Sector C)

anomaly4

For this area, I almost wanted to make it appear to be "night indoors" if you know what I mean. Here,
you can catch a glimpse of construction workers hard at work. They'll have a minor presence in
Sector C, but you'll really be able to see them doing their thing if you decide to pay the Coolant
Reserves in Sector B a visit before heading down to the barrel.

"Going to Sector B? Well, alright. I'll buzz you through, be careful though. There was a coolant leak
earlier, workers are in there cleaning up the mess right now."


None of this would be possible if it weren't for the boys over at Freeze. They've been kind enough to
let me base my levels off of their discarded maps from 2015. Seriously, I don't know where I'd be
right now without ya'll.


Discord Server

So for some reason me and Murm thought it would be a good idea to make a Discord server. This is a
good way to get in touch with me, here you can chat it up about RainFall, or anything really! Be
alerted to updates to the mod, see WIP images, all that good stuff.

Join here: Discord.gg

There are no brakes on this crazy train.

Uplink is out!

Uplink is out!

News 12 comments

The RainFall demo has been released. Two versions are available for download, and several extras are included.

RSS Files
RainFall: Uplink (Steam) (Outdated)

RainFall: Uplink (Steam) (Outdated)

Demo 7 comments

Compared to what the mod is now, this is extremely old & does not represent the current state of the mod. I'll still leave it up for archival purposes...

RainFall: Uplink (Xash3D) (Outdated)

RainFall: Uplink (Xash3D) (Outdated)

Demo 19 comments

Compared to what the mod is now, this is extremely old & does not represent the current state of the mod. I'll still leave it up for archival purposes...

Post comment Comments  (0 - 10 of 390)
giganiga
giganiga - - 5 comments

well now we an get only uplink not the full hl.. I GUESS WE WILL NEVER GET A FULL
HL BETA/ALPHA MOD I HATE THIS ALL

Reply Good karma Bad karma+1 vote
mixesmicklocks
mixesmicklocks - - 65 comments

will any builds or assets ever get released.

Reply Good karma Bad karma+2 votes
LadyJaneThrace Creator
LadyJaneThrace - - 866 comments

Highly unlikely, at least for now.

You'd be better off downloading Signal Lost & it's upcoming second release when it's ready, it already includes alot of updated RainFall assets & even parts of some of the maps I made for this project. All of it's maps & assets will also be open sourced eventually.

Reply Good karma+1 vote
Mort_Brain
Mort_Brain - - 572 comments

So are you on halt?

Reply Good karma Bad karma+2 votes
LadyJaneThrace Creator
LadyJaneThrace - - 866 comments

This mod has been on halt for over 3 years & I have no intention of continuing development on it. For the successor to this project check out SIGNAL LOST, it just had an early access release close to a month ago & its better than anything I ever had done from this project here.

Moddb.com

Reply Good karma+5 votes
Plλyer
Plλyer - - 18 comments

Wait, this mod's dead? If so then darn shame since it looks very good... RIP Rainfall

Reply Good karma Bad karma+3 votes
Guest
Guest - - 690,450 comments

WE ARE LOSING SIGNAL ...

Reply Good karma Bad karma+3 votes
Newbwastaken:(
Newbwastaken:( - - 40 comments

Signal has now been found

Reply Good karma Bad karma+2 votes
lambdaguy
lambdaguy - - 213 comments

SIGNAL RESTORED,
check out signal lost! its this mods successor! its ******* amazing!

Reply Good karma Bad karma+2 votes
Anton1811
Anton1811 - - 4 comments

Hello please could you give me access to the mp5 model from your Rainfall mod?

Reply Good karma Bad karma0 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X

Latest posts from @myfairladyjane

RT @goldsrcguy: Train platform thingy I'm working on rn. #halflife #goldsrc #mapping #modding #solitaryechoes T.co

Jul 12 2023

They're gonna crack that dome wide open. 🔥 T.co

Jul 10 2023

RT @Remnant2001: DISREPAIR IS OUT! #halflife #valve #horror #indiedev Moddb.com

Jul 6 2023

Mind the glass, they're quite gentle creatures.💖 T.co

Jul 4 2023

RT @Remnant2001: We just released our First Development Log for our Iron Lung Inspired Horror Mod DISREPAIR! Go check it out while w… T.co

Jul 1 2023

RT @cambrea_ker: here's a screenshot of a city prototype, and a few new weapons for my HL1 mod TimeWarp! #halflife #valve #moddingT.co

Jun 27 2023