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I think its time for a new article, don't you?
Lately Anomalous Materials has undergone a much needed revamp, and I haven't been holding back on adding in new areas & fleshing out the already existing areas. I'm bringing back the much more abstract brush-based lighting that was prevalent in the chapter during it's development, with a fairly consistent blue lighting scheme throughout the majority of the chapter. The coolant reserves in Sector B will also be fully accessible prior to the disaster.
Screenshots:
Offices (Sector C Reception)
This has always been one of my favorite areas to expand on, knowing what this hallway in
particular looked like during development makes the retail version look like a blockout in
comparison.
Security Station (Upper Sector C)
"Sorry doc, this is a restricted area!"
The Security Station will play a major part after the disaster, the entirity of Sector C will be on lockdown, and the player will have to travel here to deactivate the remote door control, unsealing the airlock to Sector B in the process, this will serve as an introductory puzzle to moving around turrets & finding alternate routes.
Elevator Landing (Lower Sector C)
For this area, Valve originally had brush-based faux lights outlining the doorway. After several tests, I've determined that the original set of textures used here are borderline impossible to get aligned properly. Using some custom textures from Shaft, I went ahead and finished off the 3D Ceiling & walls.
Plasma Chambers & Maintenance Area (Lower Sector C)
For this area, I almost wanted to make it appear to be "night indoors" if you know what I mean. Here,
you can catch a glimpse of construction workers hard at work. They'll have a minor presence in
Sector C, but you'll really be able to see them doing their thing if you decide to pay the Coolant
Reserves in Sector B a visit before heading down to the barrel.
"Going to Sector B? Well, alright. I'll buzz you through, be careful though. There was a coolant leak
earlier, workers are in there cleaning up the mess right now."
None of this would be possible if it weren't for the boys over at Freeze. They've been kind enough to
let me base my levels off of their discarded maps from 2015. Seriously, I don't know where I'd be
right now without ya'll.
Discord Server
So for some reason me and Murm thought it would be a good idea to make a Discord server. This is a
good way to get in touch with me, here you can chat it up about RainFall, or anything really! Be
alerted to updates to the mod, see WIP images, all that good stuff.
Join here: Discord.gg
There are no brakes on this crazy train.
The RainFall demo has been released. Two versions are available for download, and several extras are included.
Compared to what the mod is now, this is extremely old & does not represent the current state of the mod. I'll still leave it up for archival purposes...
Compared to what the mod is now, this is extremely old & does not represent the current state of the mod. I'll still leave it up for archival purposes...
well now we an get only uplink not the full hl.. I GUESS WE WILL NEVER GET A FULL
HL BETA/ALPHA MOD I HATE THIS ALL
will any builds or assets ever get released.
Highly unlikely, at least for now.
You'd be better off downloading Signal Lost & it's upcoming second release when it's ready, it already includes alot of updated RainFall assets & even parts of some of the maps I made for this project. All of it's maps & assets will also be open sourced eventually.
So are you on halt?
This mod has been on halt for over 3 years & I have no intention of continuing development on it. For the successor to this project check out SIGNAL LOST, it just had an early access release close to a month ago & its better than anything I ever had done from this project here.
Moddb.com
Wait, this mod's dead? If so then darn shame since it looks very good... RIP Rainfall
WE ARE LOSING SIGNAL ...
Signal has now been found
SIGNAL RESTORED,
check out signal lost! its this mods successor! its ******* amazing!
Hello please could you give me access to the mp5 model from your Rainfall mod?