Quake Epsilon is a graphically enhanced build of shareware Quake 1 for Windows/Linux/Mac, which can be upgraded to the full version of Quake along with it's mission packs Scourge of Armagon and Dissolution of Eternity by copying the full-version .pak files into the correct folders.

It's made out of the Darkplaces engine and many mods from members of the Quake One forums and elsewhere (these are listed in the readme for each pack) as well as my own work. If it were not for these people, this build would not exist, so consider thanking the authors directly. These builds are legal and do not contain pirated content. Just simple unzip-and-play stuff.

There are four graphics modes, which you can switch between via a batch file ('High' is the default):

  • Ultra - Recommended for the bleeding edge of current (~2011) computers. Recent cpu recommended. Reflecting surfaces, bump-mapping, environmental effects, multiple particle effects, better flames, high-polyon models, effected reflecting water, ultra quality texturing.
  • High - Recommended for most modern machines. For good machines with good graphics cards. Geforce 7800 or upwards, dual-core 3ghz & upwards recommended. Environmental effects, multiple particle effects, better flames, high-polyon models, effected reflecting water, ultra quality texturing.
  • Medium - For medium spec computers and laptops with reasonable onboard 3d chipsets. Transparent water, high quality texturing, graphical options optimised for performance, while still retaining the 'modern' feel of the quake epsilon build.
  • Low - Recommended for older laptops, graphics cards without shader support, and older machines in general. But it's also designed to be similar to the original quake as possible for those who want a nostalgia trip but with higher quality textures. Few/no shader effects, uses the QRP texture pack, which is less gritty and grimy but more like the original quake, and uses less memory.

Please note that it runs much faster on Windows, so that would be my platform of choice if you have the option.
I don't want to clutter this summary, so more details and all credits can be found in the readme for each pack and on the homepage (http://www.soulstudios.co.nz/epsilon).

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The patch I'm putting up removes a few lines from the batch files for launching Quake epsilon, and it's expansions, and should fix the problem some Win10 users have had where the game basically wouldn't launch via the batch files. There's a batch file for arcane dimensions included also.

If you haven't read about the Australian bushfires yet, basically the whole country is in flames, more or less - to the extent that the smoke has obscured the skies in many parts of New Zealand:

1577920450117


Edition.cnn.com

Theguardian.com

Few people have been killed so far, but the number of native animals killed is estimated at over 500 million. So I'm donating all money from album and soundtrack sales this month to the following charities:
Adopt MKC Animal Outreach
World Wildlife Fund drive for Australian Bushfires Emergency

The first is providing live aid for sick, hungry or wounded animals in the areas the bushfires have ravaged. The second will restore habitat once the fire season has passed.

The albums/soundtracks you can donate via purchase are as follows, alternatively you can contribute directly to the charities above:

At the end of the month I'll post a screenshot of the funds donated screens for both.
Also, I'm going to match all donations dollar-for-dollar, with my own money up to a maximum of $200.
Money from the first two weeks will go into the first fund, as it's most in need at this point.
Money from the second two weeks will go into the second fund, as it's a follow-up project.
Thanks all.

Report bugs with batch files here

Report bugs with batch files here

News

Have had a few reports from people about batch files for certain expansions not working on particular Windows 10 setups...

The soundtrack for Arcane Dimensions is out now

The soundtrack for Arcane Dimensions is out now

News

Yes, it's included in the game, but also now, the lossless versions of all of the 72 tracks are on bandcamp. Enjoy.

Quake documentary by Noclip

Quake documentary by Noclip

News 1 comment

Noclip just released a short 'History of Quake' video with one of the founding members of ID, Tim Willits.

Show some love to the original creators

Show some love to the original creators

News

Just a shout-out for Simon O'callaghan & the rest of the team, who've just relisted the original Arcane Dimensions on moddb this week.

RSS Files
Bugfix for non-launching batch files in Win10 - Epsilon and Arcane Dimensions HD

Bugfix for non-launching batch files in Win10 - Epsilon and Arcane Dimensions HD

Patch 1 comment

This should fix issues for players who are not able to launch quake epsilon or it's expansions, or arcane dimensions, from the original batch files.

Arcane Dimensions Epsilon Build v1.00

Arcane Dimensions Epsilon Build v1.00

Full Version 40 comments

Arcane Dimensions, by Sock (Simon O' Callaghan) + many others, is unlike any other Quake expansion out there. Each map, or 'dimension', teleports the...

Epsilon bugfix for Nvidia drivers and "Ultra" mode

Epsilon bugfix for Nvidia drivers and "Ultra" mode

Patch 4 comments

[UPDATE: As of 2019 this patch appears to no longer be needed with newer Nvidia drivers - maybe all those complaints made a difference? Still, maybe be...

Quake Epsilon Build v2.54

Quake Epsilon Build v2.54

Full Version 66 comments

Quake Epsilon is a graphically enhanced build of shareware Quake 1 for Windows/Linux/Mac, which can be upgraded to the full version of Quake along with...

Epsilon Mission Pack 1 Addon v2.54

Epsilon Mission Pack 1 Addon v2.54

Full Version 3 comments

I've done a lot of work to make sure that this and the other mission pack, dissolution of eternity, look different to Quake Vanilla. There's different...

Epsilon Mission Pack 2 Addon v2.54

Epsilon Mission Pack 2 Addon v2.54

Full Version 8 comments

I tried to make this mission pack a completely different experience to Quake Vanilla and Mission Pack 1, with different models and textures for as many...

Comments  (0 - 10 of 324)
nightfiendsix
nightfiendsix

Great mod collection, I am playing in ultra.
There are error messages about sounds that pop up.

"SV_SOUNDINDEX("WALK/GENERIC2.WAV"): NOT PRECACHED (FIX YOUR CODE), PRECACHING ANYWAY

The same for "ZOMBIE/HIT"

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metamorphosis Creator
metamorphosis

Strange, I haven't experienced that.
Those don't match actual sounds I've seen in either quake or AD, so unsure why those messages are coming up.
Will hopefully have another run at some point and see if I can replicate it.

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Winterfold4
Winterfold4

Sorry for the inconvenience. I'm having trouble running the game through the batch files. They don't recognize my PAK files for id1, hipnotic, and rogue, even though I've installed them all the way you specified (yes, I legally own all the games and copied the correct PAK files to the correct directories). In fact, the game batches don't even open up at the executable screen unless I move them to another folder, though it still won't detect my PAK files, saying I don't own them. The graphics adjustment batch works. I got the base game to run by opening Darkplaces, but can't get the Mission Packs to run. I noticed someone else had this issue a few months back, so I was wondering if you found out the issue behind this? I have Windows 10, if that helps at all. I also disabled my anti-virus to see if that helped, all to no avail. Renaming the base folder from "Quake - Epsilon" in my Steam folder to "Quake" didn't help either. Thanks in advance, and fingers crossed :]

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Winterfold4
Winterfold4

Scratch that, I found a solution. I just made my own batch file called armagon in my Quake - Epsilon directory with "run darkplaces.exe -hipnotic" and it seems to work for Mission Pack 1. Of course I had to transfer my config file from id1 since this simple batch doesn't do that. Thought I'd let everyone know in case they had trouble with the existing batch.

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metamorphosis Creator
metamorphosis

Thanks, I'll look into it.
Could you try adding these lines to the top of your batch and see whether they stop it from working:
%~d0
cd %~dp0

If they do, let me know, otherwise also try changing "run" to "start" and see what that does. Thank you-

Reply Good karma+1 vote
Winterfold4
Winterfold4

Sorry for the delay, friend, been busy.

I tried every variation you mentioned, both with and without the cd lines and switching between "run" and "start", and the issue is when the batch starts with "run", as the batch screen will show for a second but the game just doesn't start. The "start _.exe" command works for certain, with or without the cd lines. If "run" is present, it won't work with or without the cd lines. I mistakenly said in my original post that "run darkplaces" works, but it was actually "start darkplaces.exe".

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skdursh
skdursh

Probably the greatest way for someone to get started experiencing Quake. Thanks for putting in so much work to bring this to life and complete it over the years.

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freddyfazbear1408
freddyfazbear1408

Question about this mod. Will you port the unofficial expansions DarkHour and Aftershock Deluxe to Epsilon?

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metamorphosis Creator
metamorphosis

Probably not

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freddyfazbear1408
freddyfazbear1408

Why?

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skdursh
skdursh

Because. What kind of stupid question is that?

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metamorphosis Creator
metamorphosis

Time, energy.

Reply Good karma+1 vote
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