This mod brings Quake 2's garphical system to the new century. It is frequently updated by a russian developer called Berserker. The mod featurres:

  • Realtime per-pixel lighting and shadow volumes
  • Bumpmap
  • Detailed bumpmap
  • Specularmap
  • Parallax
  • Vertex buffer objects (VBO)
  • Vertex and fragment programs
  • Occlusion tests
  • Distorts
  • Mirrors
  • Fog
  • Advanced particle system and emitters
  • Client-side animated models
  • Decal system
  • High-resolution textures
  • View media
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Berserker@Quake2 1.45 FULL

Berserker@Quake2 1.45 FULL

Full Version 25 comments

Contains all files, including high-resolution textures and level relights, updated to version 1.45. See the description for installation instructions...

Berserker@Quake2 1.44 FULL

Berserker@Quake2 1.44 FULL

Full Version 16 comments

Contains all files, including high-resolution textures and level relights, updated to version 1.44.

Berserker@Quake2 1.42 FULL

Berserker@Quake2 1.42 FULL

Full Version 35 comments

A re-write of the Quake-2 Engine, featuring enhanced graphics, expanded multiplayer capabilities and support for the official Quake2 Expansion Packs.

Berserker@Quake2 1.38 FULL

Berserker@Quake2 1.38 FULL

Full Version 21 comments

This is a graphical mod developed by a russian modder called Berserker. It's an active project since 2008. The mods purpose is to enchange Quake2's graphics...

Comments  (0 - 10 of 91)
ulyssesdef
ulyssesdef

Does this work with quake 2 touch?

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Fraggger
Fraggger

How do you load custom content? I have a set of monster skins that I can't figure out how to use with your source port.
I have bump and difuse, 32 bit TGA files, but they just don't show.
Any help?

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Mynameislol
Mynameislol

there's extreme stuttering when moving on slopes & crouching in small spaces, i'm getting a indication that's it's net-lag (i'm on single-player, wtf?)

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Crash-Headroom
Crash-Headroom

I seem to be having a problem, the elevators don't seem to be spawning while playing ground zero. Apprently kmquake also has this problem but i have no idea how to fix beserker, anyone know how to help? (Im using the GoG Quad Damage version btw).

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twitch72
twitch72

How did you install it?

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ravenus
ravenus

Fantastic graphics mod for a classic game. Love the effects for rendering glass and liquids, the real-time lighting and shadowing, high-res bump-mapped textures etc. Love that many enemies also emit light from their bodies, sparks when they fall dead. Also liked the enhanced graphics to show use of Breathing and Env Suit, makes it look very high-tech. I like the idea of 'Predator' enemies and drones, but happy that it is customizable and can be removed if not wanted.

My hearty thanks to the person(s) that coded and packaged this and made it available to Quake 2 fans.

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Guest
Guest

I love the way it looks, but there appear to be gameplay changes as well...? Some sort of weird grav grenades is the only thing I noticed so far but it's not what I was looking for. Thanks for the amazing visuals though!

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ravenus
ravenus

It is all customizable - QBE drones (or grav-grenades as you call them), 'Predator' style invisible enemies, and respawning can all be scaled up/down as per your preference.

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needo2
needo2

Screen flashing everytime you shoot is hurting my eyes

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RCDC
RCDC

I have two questions:

1. How do I properly install the mod to the Quake 2 game once I have it downloaded and extracted? I tried running it from it's own folder and it couldn't load the single player game and it appeared a bunch of textures were missing.

2. When I exited the Berserker application, it seemed like there was a brown tint to my monitor that wasn't there before. Does anyone know how to fix this?

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twitch72
twitch72

I am wondering the same thing. I couldn't get it to work

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