"Command & Conquer: Generals 2" MOD production team

Production Team Leader: mahailong008
Deputy head of the production team: Trinity

1. Zero Hour Platform
Trinity : Model and textures, coding, interface making, icons replace almost all of the work, etc.
mahailong008: organization and coordination, promotion, public relations diplomacy
Frankzhu: Text written (csf), plot design
MoeShiro: Text Editor (csf)
Runaway AI: Code Advisor
Red Dawn: Image Consultant
Mallory: a modified version
Chen Xi: Drama Design
ZTZ2019: Plot Design
Yu Gao Wolf: Drama Design
Wolf: Drama Design

Moddb.com

2. Command & Conquer 3 platform
ACU: model import, coding, icons, and so replaced
Trinity : model, textures and icons make
mahailong008: organization and coordination, promotion, public relations diplomacy
Moddb.com

Moddb.com

3. Red Alert 3 Platform
GDI Jimmy Wolf: model import, coding, icons, and so replaced
Trinity : model, textures and icons make
mahailong008: organization and coordination, promotion, public relations diplomacy

4. Unity3D version
Lance: Model Import and various other work
Trinity: model, textures and original productions icon
mahailong008: organization and coordination, diplomatic propaganda

Consultant: QSN
Consultant: HUIXIAN_bing
Consultant: stromberg
Consultant: hunt1hunt
Consultant: Mallory

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Add navy and new units model.Improved AI and special effects. New model and texture for General 2 (RA3).

Generals2  Version 1.65


ra3 1 2017 09 20 18 36 48 40

ra3 1 2017 09 20 18 37 45 16

ra3 1 2017 09 20 18 41 24 68

ra3 1 2017 09 20 18 41 49 20

ra3 1 2017 09 20 18 44 58 63

ra3 1 2017 09 20 18 45 38 49

ra3 1 2017 09 20 18 45 02 82

ra3 1 2017 09 20 18 44 58 63

Generals2  Version 1.65


Generals 2 (RA3 mod) release

Generals 2 (RA3 mod) release

News 31 comments

Greetings, everyone. I'm glad to announce that the wait is finally over, the English version of the Generals 2 open beta is here!

Beta will be coming

Beta will be coming

News 8 comments

Structures are OK.Unit is OK. Beta is coming!But have a problem.

Happy the Lantern Festival

Happy the Lantern Festival

News

Happy the Lantern Festival,EU Infantry will begin production,EU will initially completed

General 2 MOD CNC3 version

General 2 MOD CNC3 version

News

Command & Conquer 3 platform C1CTWC : model import, coding, icons, and so replaced Trinity : model, textures and icons make mahailong008: organization...

Add file RSS Files
CCG2 Beta English Language File

CCG2 Beta English Language File

Patch 7 comments

This is a english language file for the CCG2 Beta Chinese Version mod.

CCG2 Beta Chinese Version

CCG2 Beta Chinese Version

Full Version 23 comments

Password:Jun21 You have game patched to v1.9,if not install latest patch 1.9 Extract the mod to: XP: C:\Documents and Settings\"Username"\My documents\Command...

SweetFX for TW

SweetFX for TW

Effects GFX

Extract the patch to: "Command & Conquer 3\RetailExe\1.9"

Post comment Comments  (0 - 10 of 110)
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mahailong009
mahailong009

Hello everyone, we are the General 2 mod production team. We have released three versions of General 2 mod: ZH, RA3, and CNC3. Now we start to recreate the RA3 version, ready to replace the latest model, add various special effects, and more. A new version will be released in the near future, I hope you will continue to support us. Mod author: Yi-wang_Trinity (遗忘)

General 2 mod:ZH
Moddb.com

General 2 mod:RA3(Old)
Moddb.com

General 2 mod:CNC3
Moddb.com

General 2 mod:RA3(Remastered)
Moddb.com

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Arwolf
Arwolf

C'est pas du tout Tiberium Wars !!. C'est completement un autre jeu et les images ne correspond absoluement pas :c

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TheDoctor120
TheDoctor120

Any news for an update?

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blueb3rry
blueb3rry

dead mod broken mod

bruh moment has been upgraded

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Nimostar
Nimostar

it works for RA3.

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JachAnen
JachAnen

But RA3 doesn't work for Generals, it really needed to be C&C3; for a 1:1 recreation. RA3 has too many limitations compared to all of its predecessors

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LEdaw
LEdaw

Can i change this onto English?

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