Pirates Mod v0.3
Feb 10, 2006 Full Version 16 commentsv0.3 - Fully functional Pirate AI (does not research upgrades or build weapon subsystems) - Several new deathmatch maps - Removed all fighter and corvette...
The goal of this mod is to add a third playable pirate race to Homeworld 2, as well as implement minor universal gameplay changes and add additional ships to the existing hiigaran and vaygr navies. This modis not meant to challenge or create existing HW2 canon, is merely for everyone's enjoyment.
The gameplay of the mod is already complete and playable, and features a functioning pirate AI, so you can play against a pirate CPU in multiplayer!
Features already included in the mod:
New models
New weapons
New maps
New gamemodes
New sound fx
New music
Fuctioning Pirate AI
Features in the works:
More models
More maps
More gamemodes
New voices
More Piratey goodness
3 comments by Thunderbolt on Jun 19th, 2008 digg this super bookmark
After two years i am happy to announce a new version of the pirates mod!
it will be a new self installer exe version and also a .big version for those who want it.
V0.3b Fixes all reported bugs and will add the Improved Bataraia's Hammer
The new Bataraia's Hammer is faster with more subsystem slots and the best salvage dropoff ship in the game.
The Release Date of this version is planned for mid July i will finalize the change log early July,
so if you have a bug that is not on the list here (scroll to bottom) please email me at HW2PiratesMod@gmail.com with a full description.
v0.3 - Fully functional Pirate AI (does not research upgrades or build weapon subsystems) - Several new deathmatch maps - Removed all fighter and corvette...
This Pirates Mod update fixes a bug that caused the game to crash when a multi-gun corvette was built.
This Homeworld 2 mod adds a third race allows you to play as or against in multiplayer and skirmish games. Known simply as "the Pirates", their...
PIRATES MOD v0.1 DEscriptION This mod adds a third unique, playable race to Homeworld 2, known simply as the "Pirates", and implements...
DEscriptION The goal of this mod is to add a third playable ‘pirate’ race to Homeworld 2, as well as implement minor universal gameplay changes...
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is the battleship SUPPOSED to not have hyperspace?
That is the most WICKED fleet command voice I have EVER heard. I'll track this mod till the day I die!
hey can anyone help me im a nood at mods and dont know how to install them onto regular homeworld2.
HELLO! I can't get my pirates v0.3 to work any help will be apriciated
Very origional, a pirate mod would have been great for this game and you've pulled that off, Great mod.
Hey im not the best at all the downloads well i can do them and im definatly gettin a pirate Mod but the question is why isn't there a race that like salvages all the ruins of battles like they feed and build of the spoils of war because im waiting for a race like that!
Check the forums at the official page link on this page.
a small announcement due to real life (moving to a new house) i am delaying the release to the end of the month during this time i will have limited internet.
where can i get a hardpoint editor and a stats editor?
make a new profile
man i don't even remember anymore