Pirates Mod v0.3
Feb 10, 2006 Full Version 16 commentsv0.3 - Fully functional Pirate AI (does not research upgrades or build weapon subsystems) - Several new deathmatch maps - Removed all fighter and corvette...
The goal of this mod is to add a third playable pirate race to Homeworld 2, as well as implement minor universal gameplay changes and add additional ships to the existing hiigaran and vaygr navies. This modis not meant to challenge or create existing HW2 canon, is merely for everyone's enjoyment.
The gameplay of the mod is already complete and playable, and features a functioning pirate AI, so you can play against a pirate CPU in multiplayer!
Features already included in the mod:
New models
New weapons
New maps
New gamemodes
New sound fx
New music
Fuctioning Pirate AI
Features in the works:
More models
More maps
More gamemodes
New voices
More Piratey goodness
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3 comments by Thunderbolt on Jun 19th, 2008 digg this super bookmark
After two years i am happy to announce a new version of the pirates mod!
it will be a new self installer exe version and also a .big version for those who want it.
V0.3b Fixes all reported bugs and will add the Improved Bataraia's Hammer
The new Bataraia's Hammer is faster with more subsystem slots and the best salvage dropoff ship in the game.
The Release Date of this version is planned for mid July i will finalize the change log early July,
so if you have a bug that is not on the list here (scroll to bottom) please email me at HW2PiratesMod@gmail.com with a full description.
v0.3 - Fully functional Pirate AI (does not research upgrades or build weapon subsystems) - Several new deathmatch maps - Removed all fighter and corvette...
This Pirates Mod update fixes a bug that caused the game to crash when a multi-gun corvette was built.
This Homeworld 2 mod adds a third race allows you to play as or against in multiplayer and skirmish games. Known simply as "the Pirates", their...
PIRATES MOD v0.1 DEscriptION This mod adds a third unique, playable race to Homeworld 2, known simply as the "Pirates", and implements...
DEscriptION The goal of this mod is to add a third playable ‘pirate’ race to Homeworld 2, as well as implement minor universal gameplay changes...
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where can i get a hardpoint editor and a stats editor?
hey my 0.3 wont start i click on th shortcut and homewolrd just crashes. ive checked and checked again the target and the .big is in the right place. someone please help me out here
make a new profile
is the target in the shortcut correct ?
man i don't even remember anymore
what is that music in your video
Ello! Love this mod XD Use it all the time. Sometimes randomly crashes but I bet thats more my CPU's fault than yur mods. The problem that Ehlek talks about below is true. Also, itd be nice if the Pirates had some platform defence. I was using those bases b4 but they wandered away xD. And for the other two races. The Hilgaran (spelling?) advanced destroyer is sexay xD but the Vagyr lance frigate on the other hand, is cool, and kinda useless.It'd be amazing if you gave them some new awsome dreadnoughts or something. Also, the Carrier cant hyperspace. Yet when you reasearch Advanced Hyperspace it says it can do it 4 free... Indeed... It also says the carrier has missiles. Mine didnt >.<. Other than those things. And these things are miniscule, the Mod IS AMAZING!
its not dead
It s good to see, that this mod isn t forgotten, I hope teir will be something new in the nearer future.
This mod is one of the best mods(at least as good as complex), but most people i meed in the hw2 chatromms think that its dead.....
ok thanks for clearing things up.
P.S. Congrats on getting married
-Ehlek