A personalized view on the texture work of the game STALKER: Shadow Of Chernobyl. Updates are inbound since I've got time to work on this again, after a very long hiatus. Duplicates / unfinished work will be fixed in 2.2!

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RSS feed Grass / Shader Patch (view original)

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Description

Working on some custom shaders! Vid incoming :)

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Thanks to Snoozle for supplying me with some files I needed. At the moment, this is the list of features for this shader package, which will be provided along with the grass patch:

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Features:
- Softer and Increased SSAO quality
- Fixed and Increased Motion Blur (better performance)
- Increased water normals, new water normals
- Improved cloud softness and blending
- Improved grass and tree "bending" (fluent motion, thanks to Ket)
- Increased Sunshaft Quality
- Better dynamic lighting rendering (ECB)
- Pixel-Accurate Displacement Mapping and POM
- Foam on water
- Increased FOG quality
- Better use of bloom
- Custom user.ltx

Optional:
LURK shader package
ECB shader package

Details
Date
Size
1680×1050