To improve and expand on the first Photo Realistic Zone, my version, PRZ2 aims to cover the whole spectrum instead of structures and creatures. Each and every texture will be individually edited, not only sharpening them, but also improving their bumb and specular maps and creating whole new, higher resolution textures.

Texture Advice for STALKER

Texture Advice for STALKER

Jun 20, 2013 Advanced textures 6 comments

A tutorial I wrote originally to help out another TZP and The MISERY dev group member in texturing, namely "_xXxTWiST3DxXx_", but I decided to also post...

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S.T.A.L.K.E.R. Shadow of Chernobyl Icon
Platform
Windows
Developer
T.Z.P. ®
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Release Date
Released Feb 21, 2013
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