To improve and expand on the first Photo Realistic Zone, my version, PRZ2 aims to cover the whole spectrum instead of structures and creatures. Each and every texture will be individually edited, not only sharpening them, but also improving their bumb and specular maps and creating whole new, higher resolution textures.
Incredible texture work by Loner1. Truly, it is brilliant and with his modified renderer the results are simply awesome. You have to experience it to understand. Makes the game stand with the best of the best to be honest, Thanks so much.