Opposing Life2Life is done : this is a remake of half-life using opposing force engine : the dlls . it plays all monsters and xen maps from opposing force and blue-shift , it also has the 3 first maps of mod visitors for the intro . models from mods : azure , decay , heart of evil napalm , paranoia , wanted , Todesangst , rebirth , DiamonD Half Life , Opposing Force Redux and few others are used too . it has multiplayer maps designed for opposing force and a metamod install with around twenty pluggins : including amxmodx & bots .

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3 comments by sixcentgeorge on Sep 9th, 2009

at least : mod is done . it plays well with hl steam and hl won , you can make windows or linux dedicated server with , it has multiplayer maps from valve and gearbox because i used opt_plns.exe from : XP-Cagey's thirteenth modified release of Merl's 1.7 build of the half life compile tools  .
as an example i use map ba_xen2.bsp of blue-shift , program shows a line  :
planes          32716/32767     654320/655340   (99.8)VERY FULL!
after working on map it writes "incredible things" ;] :
Planes in map: 32716
Planes actually used: 10824

i make it in two versions :
low-definition and high-definition models ( low-definition is perfect for server ).

opposing life2life with hd models requires 500 Mo of free ram ; archive is oplife_final_hd_7z.exe : 308 Mo , 909 Mo of files that use 1 Go of hd .
Filefront.com

opposing life2life with ld models requires 250 Mo of free ram ; archive is oplife_final_ld_7z.exe : 264 Mo , 764 Mo of files that use 868 Mo of hd .
Filefront.com

first of all : big thanks to all people who made mods and models that are used in this one .
that means :

Arrange Mode : ReBirth
Azure Sheep
Before
BlackOpsRedux
Blue Shift
Decay
DiamonD Half Life
Escape from the Darkness
Heart of Evil Napalm Edition
Induction
Invasion
Operation Black Thunder
Opposing Force & Redux
Paranoia
Poke646
Residual Point
Sven Co-op
Sweet Half-Life
Todesangst 2
Visitors
Wanted!
Wilson Chronicles .

There is a special thanks to the mod Half-Life: Visitors for letting me use the three first maps .

to make the mod i also used two wonderfull tools :
Entdata optimizer tool and opt_plns . they managed to reduce size of maps of 9103725 bytes for the multiplayer one's and 15978972 bytes for the single player one's , so it is around 150 ko per maps .  with the use of them both the jaba_tv does no longer crash under windows after few minutes .

the folder cfg_server contains files and folders that are needed for some of metamod plugins . linux and windows contain files for the oplife folder . if you use w aka webmod and jaba_tv you will need to edit "http://192.168.1.4:27016/" in the head.inc file to point to your server ip .

to set up a dedicated server with hldsupdatetool.exe , make it for valve  , after you can delete the valve folder ; the gearbox folder is needed for the use of jk_botti bots .
i advise to use the low-definition version of mod for the server .

to launch server or game : hl.exe , hlds.exe or ./hlds_run -game oplife +map op4ctf_crash.bsp -insecure +maxplayers 32 -netthread -num_edicts 4096 -heapsize 470719
with windows programs : -noipx

the value for heapsize is the maximum that hl.exe of won can have .
most of object i added are not solids because they were not in map at the time of compilation , i ll see if new dlls can be made to solve that and ask Gearbox & Valve about recompiling maps .

have some fun

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Linux Opposing Life Low Definition

Linux Opposing Life Low Definition

Sep 12, 2009 Full Version 0 comments

Linux Opposing Life Low Definition : 371 Mo , 772 Mo of files that use 879 Mo of disk .

Opposing Life Low Definition

Opposing Life Low Definition

Sep 12, 2009 Full Version 0 comments

Opposing Life Low Definition : 264 Mo , 764 Mo of files that use 868 Mo of disk .

Opposing Life High Definition

Opposing Life High Definition

Sep 12, 2009 Full Version 0 comments

Opposing Life High Definition : 308 Mo , 909 Mo of files that use 1 Go of disk .

first update

first update

Sep 12, 2009 Patch 1 comment

the file updates some ini and cfg files as well as Spectator.jar that was optimized using "IBM Real Time Application Execution Optimizer for Java" .

Comments  (0 - 10 of 88)
knewlife
knewlife Jul 27 2011, 3:07pm says:

This just add new models to half-life???? are all the same maps as half-life???... where the Opposing Forces Monsters Apear... it adds someting unique that has not ben seen on any other mod o is just a great compilation??? sorry for my f?** english :P

+1 vote     reply to comment
knewlife
knewlife Jul 27 2011, 3:19pm replied:

singleplayer is Half-life whit some things added.
multiplayer sems to be OP + HL.

ok ...

hl.exe , hlds.exe or ./hlds_run -game oplife +map op4ctf_crash.bsp -insecure +maxplayers 32 -netthread -num_edicts 4096 -heapsize 470719

thats for multiplayer... ok... you need to explain a litle more what this mod do... or somthing like that...

+1 vote     reply to comment
PinheiroIllness99
PinheiroIllness99 Jul 4 2011, 7:42pm says:

can u upload a walkthrough of this

+1 vote     reply to comment
bakercompany
bakercompany Apr 18 2011, 3:29am says:

where must i install it

+1 vote     reply to comment
sixcentgeorge
sixcentgeorge Jun 6 2011, 3:50am replied:

it is to be installed in your half-life folder :]

+1 vote     reply to comment
bakercompany
bakercompany Apr 17 2011, 12:36pm says:

hej guys i have problem i cant play the game if i press new game tehn id loading it crast i will be still in the menu can sombody help me

+1 vote     reply to comment
gamefreak42
gamefreak42 Apr 16 2011, 6:19am says:

don't work

crashes before i even see the menu

+1 vote     reply to comment
sixcentgeorge
sixcentgeorge Jun 6 2011, 3:53am replied:

do you have tried to use low definition model release ?
you should not have enough free memory

+1 vote     reply to comment
GameFan1997
GameFan1997 Nov 26 2010, 7:34pm says:

You are a genus.

+1 vote     reply to comment
Joebama
Joebama Oct 26 2010, 7:32am says:

What would have been great, if they just stuck with the opposing force code.

+2 votes     reply to comment
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Platform
Windows
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Half-Life
Developed By
sixcentgeorge
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Released Sep 9, 2009
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