Want to learn how to map like the pros at YS? Visit our Tutorial Video Series today!
A Notice, In the Recent Media update the map was extremely bright. This was intended because we wanted to show the map's geometry and detail. Once we get some more work done we'll show you the map in correct lighting (Doom)
Q:A Time!
Q: Why are you only showing the same map over and over again?
A: Only one we've been working on recently, expect some new shots soon.
Q: Why do 2 images have water marks but everything else does not?
A: Tried it out and I didn't like it, I don't feel our content needs watermarks. I think people know that not only are we legit, but that if people were to steal our stuff (god forbid) that they are not legit.
Half-Life: Yellow Shift Is a Half-Life Modification that is Inspired by Blue-Shift and Opposing-Force's Idea of Different POVs from the Black Mesa Incident. In this mod you play as Kevin Camon, a regular Janitor on the job when the Resonance cascade begins. You'll fight through vents, through sewers, through offices and so much more to get your Freedom!
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I love mods like this. You know, different point of view on Black Mesa incedent) BUT i have some questions : 1) Will we meet some of famous characters, like Barney, Freeman or Shepard? 2) Will we be able to see Anomalous Materials lab in different perspective? 3) Will hero talk? Oh, and about weapons. I don't think that weapons is primary objective while making a different PoV mod. And i think, that survival\horror is the best way to make a mod interesting. Maybe, also more interaction with friendly characters?
1.I was hoping to at the least, have you see them, maybe if we can, we can actually have the player interact with them.
2. You'll be under maintenance when the cascade happens, hearing all the talk to gordon. (Because you're under the lab). Maybe this area might go under redesign and you'll see some of it. Who knows
3. I actually don't mind having him talk for story and to help cue puzzles. But I don't have a voice actor, let alone a black one and I don't have any real need as of now.
4. Weapons are Modded HL ones and added OP4 Weapons. Some of the guns such as the Gauss and Egon will not be in however. But you're right, they're not the main roll of the mod.
5. I wouldn't mind deeper interaction with NPCs in the mod, not sure how it could be done though.
What the, wasn't there already a hl1 mod about a janitor in black mesa? Oh wait, there is one: http://www.moddb.com/mods/case-closed/#993674
sigh, no originality these days! at least Case Closed had better mapping.
true say! these kind of mods may be good just because of it following hl but its a bit old
Giving an objective view my ass.
Meaning?
You don't need to reinvent the wheel to be creative or different. Everything is different, even in the smallest amount.
Well somebody here needs to stop pretending they are.
Of course we're a bit creative. It's not like all our maps are stolen or just clones of other maps. They're ones we make with our own imagination.
This mod isn't meant to be Zeno Clash or Mirror's Edge, this mod is not meant to be an artistic masterpiece or an unique snow flake.
Just a fun spin off of Half-Life.
Sorry if I seemed to have over-reacted but really. I don't what you want me to tell you.
Nor do I see how we "pretended" to be super creative.
Ta fuck?