Operation: Black Mesa is a total Source remake of Half Life: Opposing Force. Using the Source engine, the developers plan to recreate the Black Mesa research Facility as it was seen by Corporal Adrian Shephard of the H.E.C.U. Half-life: Opposing Force is still an amazing game, although it's not nearly as amazing as it was when it was released.

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True_Life
True_Life

Such Incredible Awesomeness awaits us :D Well done guys Very good work!!

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xXMaNiAcXx
xXMaNiAcXx

Ah, I wish I hadn't watched the video, it has spoilers for who never played Opposing Force (I mean monsters like Gonome or these things)

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Rolfisalinas
Rolfisalinas

Ah dont worry, if this game is loyal to the original (and im preety sure it will), you will get surprised anyways

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Maxen1416
Maxen1416

Epic win

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Plucks23
Plucks23

Two Words : ******* Awesome! :D

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Armageddon104
Armageddon104

Really great models and animations, particles are cool too.

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EricFong
EricFong

Cute cute jingle bone belly. :D

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sdafsdfasd
sdafsdfasd

I like how this mod looks more impressive than the game ad I just watched before the video.

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|KILroy|
|KILroy|

Very impressive.

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UACmarine208
UACmarine208

Good job guys! Just bloody awesome! I'm looking forward to the release!

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Dr.Doozer
Dr.Doozer

Much better music.

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Foxtrop
Foxtrop

Models are awesome! Gonome looks like old school horror games(RE) and is awesome too, 10/10

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nrd2001
nrd2001

Yeah thats what I was thinking while I was making it, I was following the awesome concept art that Arturo gave me but I somehow started making something that looks kinda like Nemesis from RE3 but I am still happy with how it turned out.

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Adman423
Adman423

Why is the Gonome so jerky I am 12 what is this

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ZitaX
ZitaX

I think that its only a problem when capturing the video. The animation itself is not jerky.

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nrd2001
nrd2001

Yeah the gonome video is a bit jerky because im not very good with the virtual camera trying to track the thing. The animation sequences do not have it though so fear not.

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griefreaper
griefreaper

You mad...?

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MorshuLoL
MorshuLoL

(buried)

No offence, but the bullsquid looks terrible!

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DoctorWeeTodd
DoctorWeeTodd

I came, that was all top notch work. Great lighting, great animation, great effects. It was all very professional.

I may be too late to change but I do have two nitpicks. Every standard headcrab zombie including the gonomes have gaping maws/mouths on their chest. In every canon game, their "teeth" are formed by their separated ribs. Here you have the teeth separate from the ribs and the ribs blocking the mouth.

Anyway, nitpicking and advice aside, I nearly blew my load at the sight of the Osprey blowing. And when the gonome hunched over and started picking at its maw, I was breathtaken by the animation.
And the Voltigore looks a little too similar to the Antlion Guard. The original Voltigores don't really look bug like and have no discernable carapaces. Instead they were pink and fleshy. Their resemblance to human skin, especially sexual organs disturbed me greatly as a child. For the skin think human, and sexual. Think of penises, scrotums and vaginas in various states and you'd be on the spot.

I also really love the new shock roach splatter effects. The new blue helps make generic alien green look more subtle.

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nrd2001
nrd2001

The Gonome is at the heavily advanced state of mutation and barely human anymore, what follows is just my explanation not necessarily true to cannon the headcrab could have increased the victims production of keratin the tough protein that fingernails are made of which produces these large bone like protrusions that break through the skin forming the spikes and "teeth" on the chest I will however break the ribs before release as to allow for the range of movement the gonomes chest jaws would require.

Thanks for the comments and suggestions.

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-Raptor-
-Raptor-

I just can add that the humpback of Voltigore is like of battery where he generates energy, that's why in original it has violet strips. If you could make it phosphoresced it would be awesome!

Best regards

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RancidRandy
RancidRandy

I'm pretty sure the last full paragraph of that comment left something inside me dislodged.. Disturbing, but rather true! As clearly stated in Raising The Bar, Ted Backman's concept art was extremely Freudian since his introduction to the team.

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Mooostache
Mooostache

the voltigore looks SO BADASS

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95Navigator
95Navigator

Such... traces of former awesomeness... somehow merry me.

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TraTilL
TraTilL

!!!WOW!!! Thats looks better then Black Mesa Source (I hope in your plans- Blueshift) :D AMAZING GOOD WORK

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cprl.sheperd
cprl.sheperd

is there going to be gut throwing for gonome

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cprl.sheperd
cprl.sheperd

the bullsquid is just a little to realistic for my tastes and it looks like its shrivled up

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Killer_fagot
Killer_fagot

HOLY **ap so awesome but i wont play it beacuse i cant fuking download HL2 fuuuuuuuuu i realy wish i had HL2 now :(((

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RancidRandy
RancidRandy

Why not? Steam is free and Half-Life 2 is also half-free(man)!

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EksCelle
EksCelle

I hope you can still headshot the gonome with the deagle and it dies instantly :P

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freak19930
freak19930

Nice work on the Gonome but his ribs look kinda flat

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Valerian
Valerian

at 01:30 that creature walks funny with that background theme xD

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Phaota
Phaota

There's no need to alter the Bullsquid. Just use the one from Black Mesa Source. I like the other creatures. Very cool. Why are you using old CRT computer monitors instead of the flat panel LCD ones like seen in BMS? If you are going to truly update the original game, then you might as well go all the way.

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