Real Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!
The new Alliance Heavy Armor Vest with Upper and Lower padding option and the Helmet with Ballistic Visor option. This is the New Full Heavy Armor in 3.0.
I just noticed, is that the Helmet of the GIGN on CounterStrike?\
lol.
Definitely has a CS Source origin, of course in Occupation, Specific Armor Coverage plays a vital role.
Great, but as the other, looks like sandbags :x
the sandbag armor parts should be matched with the camo?
good idea, will look into that
is he black cause im seeing a bit on the sleeves or is that leet color skin
its the Sleeve swatch
Lookin good!
will we be able to play as these?
looks like ****
You seem to exist only to complain. You should try and make a game yourself before judging people who can. And before you think it's hard to make models for a game, it's not. It's just time-consuming.