OccupationCS: Source
First Person ShooterReal Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!
Real-time bullet penetration, expansion, fragmentation and obliteration.
Real Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!
It seems WW1 Source was "rebuilded" into Screaming Steel and they don't use none of your ballistics anymore.
Any clarification on your next mod (or revival of Occupation Source?)?
Anyone there?
Anyone there?
Very cool looking mod, I don't know how I missed this! But, what happened here, has development stalled?
Most of the development team is inactive or AWOL.
Great to be on the team guy's!
Occupation gotta be the best MP mod i ever tried. Nice job, and keep it up. :)
Hey I'm trying to download the full game and ModDB says there's isn't a download. Help?
Try the Filefront download instead. Gamefront.com
I tried the test build, and I loved it
-There was less lag (much less, like it ran perfectly smooth)
-The new character models are awesome
-the new menu is easier to use, even though it is bugged (why doesnt -the custom class get the medic bag?!)
-new weapon models and effects are great
-the AI is not so unfair anymore (although there are some issues with AI of the opposites sides just standing within meters of eachother, not shooting eachother, as they favored further away targets, made me confused, since they were both on the same side of the same piece of cover)
I love all of the game mechanics, and I can't wait to see the larger maps and the treatment/triage working again!
Note: the gun you identified as a Striker I think is actually a Protecta, a newer version of the Striker that you don't need to wind the drum (which i dont see the hands doing when i reload)
Cool, AI is already been dramatically fixed, and a whole host of other bugs will be fixed for interim released. It was delayed due to VGUI Scaling which has now been fixed. Few more days until release.