This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

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USA Firebase
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Warlock_23 Aug 27 2009, 3:57am says:

Good Work!

+3 votes     reply to comment
ThePredatorBG Aug 27 2009, 5:02am says:

Yeah, good!

+1 vote     reply to comment
Zeke_Dlyoung Creator
Zeke_Dlyoung Aug 28 2009, 12:39am says:

Is that The_Hunter's public firebase model?

I recognize the texture :P

+1 vote   reply to comment
n5p29 Author
n5p29 Aug 28 2009, 10:44am replied:

well, not really. I just use the texture, not entire model. the cannon shape have no changes from the original ZH model (except the removed animation).

+1 vote   reply to comment
Zeke_Dlyoung Creator
Zeke_Dlyoung Aug 31 2009, 7:12am says: +1 vote   reply to comment
Zeke_Dlyoung Creator
Zeke_Dlyoung Sep 1 2009, 5:13am replied:

double post because of lack of edit button...

even though you only used part of his model/texture, you should still credit him for using his model.

+1 vote   reply to comment
n5p29 Author
n5p29 Sep 2 2009, 1:18am replied:

of course I give him credit.

I admit that I use the_hunter firebase's "bunker" part, but the cannon is from the original ZH firebase.
And I still have the one with deploying animation in my computer.

+1 vote   reply to comment
feillyne Staff Subscriber
feillyne Sep 29 2009, 5:26pm says:

Wow, looks awesome.

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Some more improvement I made for Firebase:
- Firebase now fires at better angle.
- New texture for Firebase. It's not using USA Airfield runway texture anymore.
- Remove the useless deploying animation. I don't know what this animation for, because no needs to Firebase to deploy before attacking. It's not a mobile defense/artillery like Nuke Cannon. I suspecting this animation was taken from Strategy Center Bombardment cannon.

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Aug 27th, 2009
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