Nightmare House 2 is a horror themed modification for the Source Engine.
The mod started as a small map pack for Half-Life 2 in 2005. Nightmare House 2 is to continue the bizarre story of the stranger who had the misfortune to crash his car outside an old house with a horrific past.
In Nightmare House 2 you wake up inside an abandoned hospital with no understanding of how you came to be there, only a vague memory of the girl from Nightmare House haunts you. Soon it will be difficult to determine between a dream and reality. How long will it take you to realize that escape is not an option?
Nightmare House 2 is now out!
TEAM:
-Hen Matshulski - Project Leader, Level And Game Designer
-Harry 'eXeC64' Jeffery - Main Programming
-Carlos 'Charly' Sotelo - Source 2013 Porting, Additional Programming
-Christopher 'Guessmyname' Jones - Modeling And Texturing
-Viktor Greksa - Weapon Models, SWAT, Additional Models And Textures
-Pedro Calvo - Faceposer Choreography, Textures, And Video Editing
-Damon 'Inter' Kropp - Weapon Animations
-Yoav Landau - Music, Sound Editing, Zombie Voice
-Aidin Ashoori - Music
-Joel Summers - Weapon Sounds, Additional Sound Effects
-David Kingery - SWAT And Romero Voice, Additional Writing
-Danielle McRae - Emily And Announcer Voice
-Ido Tal - Website And Publishing
We’re excited to share more about our upcoming game, In Sound Mind. After years of hiatus since Nightmare House 2, we’ve come back together to build a new horror experience, and teamed up with Modus to step things up! In case you’ve missed it, here's the Gamescom trailer that was previously featured at The Future Games Show below:
From the creators of Nightmare House 2 comes In Sound Mind, an imaginative first-person psychological horror game with frenetic puzzles, unique boss fights, and original music by The Living Tombstone. Journey within the inner workings of the one place you can’t seem to escape—your own mind.
We’ve recently updated our Steam demo with bug fixes, performance and lots of quality of life enhancements. If you haven’t played it yet, go play it while it’s still up! Or just wishlist <3 to keep track of our updates.
We’re building our new Discord community, so feel free to join us for more on In Sound Mind, Nightmare House and more. Finally, let’s take a look at a new reflection mechanic we’re testing with the Mirror Shard. Ever had a short circuit and resolved it using… a mirror? It's an experiment, let us know what you think!
Announcing a new horror game from the developers of Nightmare House 2.
Hello again and happy Halloween! Today, just in time for Halloween, we’re proud to release an updated version of Nightmare House 2!
As some of you may know, Nightmare House 2 has been broken for quite some time now. But we come bearing good news!
Hey guys! Been a while since we posted news here, although not Nightmare House 2 related, we would like to let you know that Underhell Chapter 1 just...
Nightmare House 2 is a free, first-person-shooter horror modification, based on the Source Engine by Valve Software.
The source files of Nightmare House 2. includes things such as vmfs, source code, etc.
A pack of old content and development material, contains work from me and the rest of the team, taken from different phases of development which did not...
The Nightmare House 2 Soundtrack, featuring the music from the game in high quality, with a few bonus tracks.
The time has arrived. It was not easy, but after nonstop work in the past weeks I’m thrilled to announce that Nightmare House 2 is officially out!
The time has arrived. It was not easy, but after nonstop work in the past weeks I’m thrilled to announce that Nightmare House 2 is officially out!
Happy birthday to this horror mod. But I've finished it since 2021.
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Here is Nightmare House Walkthrough, playing on Hard Mode is not bad but the axe is actually stronger than zombies. Overall, it was perfect.
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As soon as i click the play button the game just instantly closes, I downloaded the SDK Multiplayer thing and put it in beta but it still didn't work. Help!
I'm not sure if you've found a fix yet or not, but you need SDK 2013 Singleplayer, right click on it, properties, and click on the beta's tab, and set it to -upcoming. that's the usual goto for many sourcemods. hope it helps. :)
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Hi, i downloaded the mod but the icon didnt appear, i dont know how to do it but i hope i get answears from the mods page.
hello to you
i work on a VOSTFR on the "closecaption_english" for the french communauty
but i work one the .txt format and i d'ont know how to easy work ont the "closecaption_english" .DAT i try but i d'ont know how
thanks for the help and have a nice day ;)
status: the txt format has 100% finish for the french version but i d'ont know how to use him in game he ha slocated in the ressource folder i d'ont know ho to use it in game
Salut ca va
Salut, ton fichiers .txt doit être compilés avec captioncompiler.exe
Voir le lien --> Help.steampowered.com
Lance cmd et rentre ta commande, Chez moi cela donne:
"C:\Program Files (x86)\Steam\steamapps\common\Source SDK Base 2013 Singleplayer\bin\captioncompiler.exe" -game "C:\Program Files (x86)\Steam\steamapps\sourcemods\NH" "C:\Program Files (x86)\Steam\steamapps\sourcemods\NH\resource\closecaption_french.txt"
si tu n'arrive pas j'ai le .dat FR traduit par mes soins en 2019