Neptune is a single-player modification for Half-Life 2, taking place entirely outside the mother game's universe. Set primarily onboard a mysterious and desolate cruise liner, floating in the middle of the Atlantic Ocean, Neptune allows the player to slowly unravel the dark and disturbing past of the ship as he/she explores its once-grand rooms, corridors, concert halls, restaurants, bars and maintenance areas. Taking influence from games such as System Shock 2, BioShock, Thief: Deadly Shadows and Silent Hill, Neptune is an atmospheric, narrative-driven, horror-based shooter; an exercise in videogame storytelling and tense level design. It is expected to be released in Q3 2009.
running "zombie"?
Not strictly a zomb, or even a typical flesh-ripping 'infected'. But yeah, we'll give you that. ;)
i would prefer slow zombies ... :(
I think people might be surprised with the enemies... they're really not 'zombies' in any conventional way except for perhaps the way they look. Expect something more in like with SS2 and BioShock's foes.
Crazy people? Who are really crazy in the head and kill anything that moves?
Well, zombies aren't always the flesh eating things known in pop-culture today, a zombie is more of a term to describe someone in deep hypnosis or someone with no control.
Or a common term used by Voodoo Priests that use a powder to make a subject faint and become clinically dead, but after a while, the person revives.
Zombification....the non-hollywood version.
Face of zombie is white :P
man from 1187 =D