Neptune is a single-player modification for Half-Life 2, taking place entirely outside the mother game's universe. Set primarily onboard a mysterious and desolate cruise liner, floating in the middle of the Atlantic Ocean, Neptune allows the player to slowly unravel the dark and disturbing past of the ship as he/she explores its once-grand rooms, corridors, concert halls, restaurants, bars and maintenance areas. Taking influence from games such as System Shock 2, BioShock, Thief: Deadly Shadows and Silent Hill, Neptune is an atmospheric, narrative-driven, horror-based shooter; an exercise in videogame storytelling and tense level design. It is expected to be released in Q3 2009.

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Media RSS Feed Report media Early sections of the game (work in progress) (view original)
Early sections of the game (work in progress)
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Bird_of_Prey
Bird_of_Prey Mar 16 2009, 12:08pm says:

Great work! Really like the walls and the lights!

+1 vote     reply to comment
dave_5430
dave_5430 Mar 16 2009, 2:33pm says:

Looking great, now if ya don't mind!
*Rips everything, packs it, steals it*

Good day ! x3

+1 vote     reply to comment
flippedoutkyrii
flippedoutkyrii Mar 16 2009, 3:43pm says:

It doesn't even have a single hint of city 17 to it!

Excellent!

+1 vote     reply to comment
chris_sloany
chris_sloany Mar 16 2009, 5:18pm says:

damn this looks pretty awesome. GREAT job!!!

+1 vote     reply to comment
Blood_Wraith
Blood_Wraith Mar 17 2009, 9:01am says:

Hey that's just magnificent! This mod really reminds me of Bioshock.

+2 votes     reply to comment
Dremth
Dremth Mar 19 2009, 2:42pm says:

looks great, but you might want to make a separate model for the ropes that have fallen over.

+1 vote     reply to comment
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Description

A couple of WIP screenshots from the earlier stages of the mod.

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Type
Demonstration
Date
Mar 16th, 2009
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800×500
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