Neptune is a single-player modification for Half-Life 2, taking place entirely outside the mother game's universe. Set primarily onboard a mysterious and desolate cruise liner, floating in the middle of the Atlantic Ocean, Neptune allows the player to slowly unravel the dark and disturbing past of the ship as he/she explores its once-grand rooms, corridors, concert halls, restaurants, bars and maintenance areas. Taking influence from games such as System Shock 2, BioShock, Thief: Deadly Shadows and Silent Hill, Neptune is an atmospheric, narrative-driven, horror-based shooter; an exercise in videogame storytelling and tense level design. It is expected to be released in Q3 2009.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Early sections of the game (work in progress) (view original)
Early sections of the game (work in progress)
view next
Post comment Comments
Bird_of_Prey Mar 16 2009, 12:09pm says:

You can almost taste the sea salt.

+9 votes     reply to comment
pupkin Mar 16 2009, 1:13pm replied:

LOL,yea :D

+2 votes     reply to comment
8472 Mar 16 2009, 12:13pm says:

Looks awesome, keep up the good work!

+1 vote     reply to comment
iwillldstroyu Mar 16 2009, 3:28pm says:

Looks like Fallout

0 votes     reply to comment
flippedoutkyrii Mar 16 2009, 3:43pm says:


+3 votes     reply to comment
chris_sloany Mar 16 2009, 5:18pm says:

this look amazing u guys r doing a great job with the atmosphere of the game!!

+2 votes     reply to comment
nipzor Mar 16 2009, 6:15pm says:

this is supreme, very nice work!

+1 vote     reply to comment
Bloodvayne Mar 16 2009, 9:34pm says:

I really really like this!

+1 vote     reply to comment
Saint_Stan Mar 17 2009, 8:39am says:

Just plain awesome. Lighting is just *nose bleed*

+1 vote     reply to comment
Blood_Wraith Mar 17 2009, 9:01am says:

Pretty cool!

+1 vote     reply to comment
gunz Mar 17 2009, 11:50am says:

thanks for all the nice comments, still some work left to do on it but always good to get some positive feedback

+1 vote     reply to comment
Goldendeed Aug 29 2009, 4:27pm says:

The lighting isent actually that good, use a blocklight texture where the bars in the window are so you can get some nice shadows also change the angle of the sun to be half up the wall in the back, maybe add some dust motes. and you'll get some very nice lighting

+1 vote     reply to comment
Mr.Walrus Nov 1 2009, 1:14am says:

That is REALLY cool!

+1 vote     reply to comment
levan563 Feb 12 2010, 3:41pm says:

Look very Nice

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


A couple of WIP screenshots from the earlier stages of the mod.

Image Details
Mar 16th, 2009
Embed (big)
Report Abuse
Report media
Add Media
Members only