Neptune is a single-player modification for Half-Life 2, taking place entirely outside the mother game's universe. Set primarily onboard a mysterious and desolate cruise liner, floating in the middle of the Atlantic Ocean, Neptune allows the player to slowly unravel the dark and disturbing past of the ship as he/she explores its once-grand rooms, corridors, concert halls, restaurants, bars and maintenance areas. Taking influence from games such as System Shock 2, BioShock, Thief: Deadly Shadows and Silent Hill, Neptune is an atmospheric, narrative-driven, horror-based shooter; an exercise in videogame storytelling and tense level design. It is expected to be released in Q3 2009.

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Media RSS Feed Report media Early sections of the game (work in progress) (view original)
Early sections of the game (work in progress)
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Bird_of_Prey
Bird_of_Prey Mar 16 2009, 12:09pm says:

You can almost taste the sea salt.

+9 votes     reply to comment
pupkin
pupkin Mar 16 2009, 1:13pm replied:

LOL,yea :D

+2 votes     reply to comment
8472
8472 Mar 16 2009, 12:13pm says:

Looks awesome, keep up the good work!

+1 vote     reply to comment
iwillldstroyu
iwillldstroyu Mar 16 2009, 3:28pm says:

Looks like Fallout

0 votes     reply to comment
flippedoutkyrii
flippedoutkyrii Mar 16 2009, 3:43pm says:

Breathtaking...

+3 votes     reply to comment
chris_sloany
chris_sloany Mar 16 2009, 5:18pm says:

this look amazing u guys r doing a great job with the atmosphere of the game!!

+2 votes     reply to comment
nipzor
nipzor Mar 16 2009, 6:15pm says:

this is supreme, very nice work!

+1 vote     reply to comment
Bloodvayne
Bloodvayne Mar 16 2009, 9:34pm says:

I really really like this!

+1 vote     reply to comment
Saint_Stan
Saint_Stan Mar 17 2009, 8:39am says:

Just plain awesome. Lighting is just *nose bleed*

+1 vote     reply to comment
Blood_Wraith
Blood_Wraith Mar 17 2009, 9:01am says:

Pretty cool!

+1 vote     reply to comment
gunz
gunz Mar 17 2009, 11:50am says:

thanks for all the nice comments, still some work left to do on it but always good to get some positive feedback

+1 vote     reply to comment
Goldendeed
Goldendeed Aug 29 2009, 4:27pm says:

The lighting isent actually that good, use a blocklight texture where the bars in the window are so you can get some nice shadows also change the angle of the sun to be half up the wall in the back, maybe add some dust motes. and you'll get some very nice lighting

+1 vote     reply to comment
Mr.Walrus
Mr.Walrus Nov 1 2009, 1:14am says:

That is REALLY cool!

+1 vote     reply to comment
levan563
levan563 Feb 12 2010, 3:41pm says:

Look very Nice

+1 vote     reply to comment
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Description

A couple of WIP screenshots from the earlier stages of the mod.

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Type
Demonstration
Date
Mar 16th, 2009
Size
800×500
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