Natural Selection is an action-strategy game for the PC. It is a "Half-life modification", which means it is written on top of the Half-life game engine. "Mods" are a new sort of underground game development that enables small teams to create games using the technology of existing games. This means less expensive and lower risk game development, which allows experimentation and innovation. This arrangement also implies that "mods" are made as art, not for making money. When complete, Natural Selection will be released for free to all owners of Half-life, which is required to play Natural Selection. Game summary Multiplayer-only Half-life mod where one team plays marines and the other plays aliens. The humans must keep their cool and work together to assault an alien-infested spacecraft or colony. Marines vs. marines and aliens vs. aliens scenarios are also supported. "First-person strategy" with a real resource model and consequences for actions....

Add file Report Sandbot v0.4.2
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sandbot-v0.4.2.zip
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tschumann
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Beta release of Sandbot - a bot for Half-Life, Half-Life Opposing Force (deathmatch and capture the flag), Day of Defeat (territorial control), Gunman Chronicles, Natural Selection (Combat) and They Hunger. Extract to your Steam/steamapps/common/Half-Life directory.

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Sandbot v0.4.2
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Lateralus10k
Lateralus10k

Can you please make it so they don't have impossible reaction times and near perfect headshot accuracy?

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tschumann Author
tschumann

Lateralus10k what bot skill level are you using?

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Lateralus10k
Lateralus10k

Wait, you're saying these Bots can be configured through Console?

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tschumann Author
tschumann

Lateralus10k yeah there are a few cvars you can play with but bot_skill is the main one.

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PikaCommando
PikaCommando

Heya, I've tried modifying bot_skill from 0 to 4 and they still have instantaneous and completely accurate reactions. I tried setting it to bot_skill 5 but then they just walked in a straight line and stopped shooting.

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tschumann Author
tschumann

PikaCommando bot_skill 5 doesn't work but I've fixed this in the next version. bot_skill currently only affects accuracy of shooting but it should be instantaneous. Are you using MetaMod?

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Rainbowdash98
Rainbowdash98

Hey can you telling me what is a " Fixed bots attacking bots that had been kicked." so is work on teamplay

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tschumann Author
tschumann

Rainbowdash98 bots that have been kicked still occupy a slot in the engine's list of players - in this version I fixed bots thinking these unused slots were actual players (if you kicked a bot you would sometimes see bots standing in empty space attacking the location where the bot was kicked).

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Rainbowdash98
Rainbowdash98

can this bot mod play good on singplayer ???

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tschumann Author
tschumann

Rainbowdash98 I'm not sure what you mean - the game won't let you spawn bots in singleplayer (singleplayer always has maxplayers set to 1) but this version fixes singleplayer level transitions being broken when Sandbot is installed.

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