Gunman Chronicles
First Person ShooterGunman Chronicles is a futuristic first-person shooter computer game using the Half-Life game engine. It was originally planned as a total conversion...
Streamline Studios is an independent Dutch outsourcing and game developing studio. It was founded in 2001 and is currently located in Amsterdam. They originally worked on Gunman Chronicles (back then the company was named Rewolf Software), Unreal Tournament 2004, Saint's Row, Gears of War, Unreal Tournament 3 among others.
Black Hole Recordings, an independent music company label founded in 1997 and Streamline Studios have confirmed the formation of Streamline Sound, a joint venture which will provide sound solutions for digital entertainment. Streamline Sound combines audio services and 5.1 studio with the artist catalog of Black Hole Recordings, including Grammy-nominated electronic music superstar Tiësto and a large number of independent composers and musicians.
“ Streamline Sound provides one-stop shopping for game developers and publishers, with comprehensive music and audio services, music licensing, and an innovative music publishing model. Original game music soundtracks released on Streamline Records can put money back into the pocket of the publisher or developer who commissioned the work. ” — Alexander L. Fernandez, CEO of Streamline Studios.
Iwan de Kuijper, New Media Manager for Black Hole Recordings will be the General Manager of Streamline Sound dealing with business matters, along music industry veteran artist and engineer Tom Pearce functioning as Audio Director for projects.
Currently Streamline Sound has three main artists, ambient expert Tom Pearce, classical composer Geert Huinink, and electronic producer Tiësto. Geert Huinink has been assigned to compose game soundtracks and is part of the Virtualish project to create video game scores in a theatrical show.
Streamline Sound will released the soundtrack of Korean MMORPG Granado Espada in the first half of 2008.
Gunman Chronicles is a futuristic first-person shooter computer game using the Half-Life game engine. It was originally planned as a total conversion...
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