This is More Submod 2.0, that:


- adds Eriadu Authority as playable faction in this GC,

- EA can build SSD like Night Hammer on Eriadu for incredible cost,

- Delvardus have bonus for income,

- now Serenno can build SSD,

- adds more planets to Galactic Conquest scenario,

- adds Pentastar Alignment as playable faction in this GC,

- adds working multiplayer Galactic Conquest scenario (Game Ranger needed of course),

- now You don't need light factory to build heavy factory or heavy factory to build advanced factory,

- set real Reinforcement Prevention Radius to 4000 units,

- gravity well generator also operate during ship movement,

- not big changes in GC Demo scenario,

- cosmetic changes (text and describe),

- no annoying Intro waiting scene in Galactic Conquest.



Installation is very simple, just unpack "Data" file to main folder of ICW22 Demo.




Imperial Civil War Thrawn's Revenge



I am big fan of Star Wars Expanded Universe and of course Thrawn's Revenge: Imperial Civil Waw.
Great work Thrawn's Revenge Development Team, I waiting for full mod.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Add file RSS Files
More Submod 2.0 (for ICW: TR 2.2 Demo)

More Submod 2.0 (for ICW: TR 2.2 Demo)

Full Version

This is the 2.0 version of my Submod to Imperial Civil War: Thrawn's Revenge 2.2 Demo.

Comments  (0 - 10 of 45)
Colonel_Atlas
Colonel_Atlas

Is there instructions on how to install the mod? because i think i messed up somewhere... :/

Reply Good karma Bad karma0 votes
Krzychu1105 Creator
Krzychu1105

Installation is very simple, just unpack "Data" file to main folder of ICW22 Demo.



Imperial Civil War Thrawn's Revenge

Reply Good karma+1 vote
Avarice1987
Avarice1987

You need the Demo Version of Thrawns Revenge 2.2. And then copy the Data Folder from the Submod over the Data Folder of the Mod

Reply Good karma Bad karma+2 votes
SirionJadie
SirionJadie

Another galactic conquest map idea is: well, Coruscant is the "center of the universe". Cool, put it in the middle and be a choke point, all other factions have let's say 5 or 6 planets (depending on how many factions there are, may have more or less initial planets). The difficulty is hold enough time Coruscant to attack other factions without losing it and cutting your supply lines (you can hold planets, but you can only build infantry centers to make harder to hold it if you lose Coruscant). Now we can add 2 flavours, "full frontal assault" with all your heroes tech and warships or "chicken mode" counting only with low level heroes, corvettes, frigates (no fighters) and only infantry.

Edit: frigates can spawn fighters, but you cannot create them in your shipyards. My previous description regarding fighters was ambiguous.

Reply Good karma Bad karma+1 vote
SirionJadie
SirionJadie

I'd like to aks a question. I see with pleasure that there is multiplayer for galactic conquest. I think that it's impossible to set up "teams" in single player galactic conquest, but i'd like to ask if we can do something similar, first we have to have an ambassador hero, just like Leia in NR, send that hero alone just like galactic conquest to get Hapans, the difference is that you cannot control the other faction but maybe it's possible to be setted as "neutral" to them, allowing your ships to pass and viceversa. Example, you play as EA and want to be "neutral" with Teradoc while you whipe out the rebel scum, then, when NR is wiped out, (no planet owned) the neutrality treaty is broken. I think this can be done as objective like NR getting Hapans and having a heavy knowledge of scripting.

Sorry for the text wall, but i think it would be great.

Reply Good karma Bad karma+1 vote
Krzychu1105 Creator
Krzychu1105

I think too.

It's something similar:

Thrawnsrevenge.com

Reply Good karma+1 vote
SirionJadie
SirionJadie

I have a humble request, I love Aurek Seven and Hand of the judgment, and I usually "introduce" them in the faction i'm going to play: EA, Teradoc etc, could you please make a sub-mod that give them a decent transport? Tydirium shuttle is really bad if you get caught in orbit and lose heroes in that way hurts. I vote for a Procursator.

Reply Good karma Bad karma+1 vote
Krzychu1105 Creator
Krzychu1105

I wrote down it, maybe I try, but not promise ;).

Reply Good karma+1 vote
SirionJadie
SirionJadie

Thx!

Reply Good karma Bad karma+1 vote
vetrovnikita823
vetrovnikita823

I love this mod :) I just have a question on how I can add a faction like the eriadu authority into throws revenge 2.1 because I got really close but I just couldn't make the faction have its own units or make it playable. It would fit nicely into the stars align or imperial civil war campaign. Thanks once again.

Reply Good karma Bad karma+2 votes
DarthRevansRevenge
DarthRevansRevenge

that would just cause large numbers of problems, as most of the EA planets/Heroes/Units are new, so i would just stick to this mod

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Star Wars: Empire at War: Forces of Corruption
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

10

2 votes submitted.

You Say

-

Ratings closed.

Style
Embed Buttons
Link to More Submod for Thrawn's Revenge: ICW 2.2 Demo by selecting a button and using the embed code provided more...
More Submod for Thrawn's Revenge: ICW 2.2 Demo
Statistics
Last Update
Watchers
8 members
Files
1
Reviews
2