Modular Combat is a role-playing shooter based in the Half-Life universe. There are over 50 modules that can be upgraded at any level, in any combination. Modules give combatants amazing abilities such as flying, teleporting, spawning minions, and shooting flechettes or energy balls.

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Media RSS Feed Report media Players versus Monsters (view original)
Players versus Monsters
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operation_turkey Jun 22 2008 says:

Why is he covered in ketchup?

+2 votes     reply to comment
BovaS May 5 2009 replied:

to make him taste better

+2 votes     reply to comment
Cyberpresident_CORE Jul 11 2009 replied:

(order on McMonstart) Hello i would like to get a fastzombie with ketchup and meat burger and the slap chop zombieposion bonus for my hazzard nuke. -Sorry but we are having here only food , Ok so you can pack me the whole nuke in one pack ??

+1 vote     reply to comment
Callinstead09 Aug 1 2009 replied:

FAST food!

+3 votes     reply to comment
ChromeAngel Jun 22 2008 says:

I'm guessing it's using render colour to indicate the level of difficulty of the monsters. ie red=hard , yellow=medium , green=easy

...or it could be they just like red

+1 vote     reply to comment
chewyiskickass Jun 24 2008 says:

Red monsters are enemies and normal colored ones are minions of allied players.

+1 vote     reply to comment
Aprch Jun 2 2009 replied:

****, delete this please. D:

0 votes     reply to comment
freredarme Jun 26 2008 says:

Ketchup :p

+3 votes     reply to comment
Lebraum Oct 3 2008 replied:

I love ketchup too

+2 votes     reply to comment
Cyberpresident_CORE Jul 30 2009 replied:

For lotsa spaghatti.

+2 votes     reply to comment
Mathx2 Nov 25 2008 says:

You guys do realize that if you read a description of a picture you can understand why things look the way they do. Red ones apparently have damage amp being used on them, why blue ones (not seen in this picture) are minions.

+2 votes     reply to comment
matthewdryden Author
matthewdryden May 18 2009 replied:

Yeah, you got it right!

+1 vote   reply to comment
milo-rd Jun 2 2009 replied:

That doesnt change the fact that ketchup is nice now, does it?

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A Fast Zombie pouncing with the Damage Amp module applied to it.

Fast Zombies are one of the most notorious monsters in Modular Combat. But circle-strafing around them seems to confuse them very easily.

Damage Amp is an active module which forces the target enemy to take 60...150% more damage than normal.

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Jun 20th, 2008
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