Software Developer for Symbiant Technologies, full time web developer. Mapping and modding since the days of Doom 2. Sci-fi and cyberpunk fan. My most famous map was "co_angst", the first ever combat map for Natural Selection. I have developer a useful little app called "ModMaker" for workign with the Source game engine. I am the Lead Developer for "Exterminatus - Rival Species 2" a Warhammer 40,000 mod for Source.

Image RSS Feed Latest Screens
Mod Maker Weapon Editor ModMaker Game Information Mod Maker V 1.4 Main Window
Blog RSS Feed Report abuse Latest Blog: ModMaker 1.7 - Guns, lots of Guns

0 comments by ChromeAngel on Nov 29th, 2014

This new feature for ModMaker (MM) turned out to be a lot more complicated than I thought it was going to be. The basic idea was to make an editor for the weapon scripts Source games use to make it easier to tune and modify your Mod's weapons. These scripts are in a format commonly used in Source and all through MM, so it should be a breeze.


Weapon scripts tie into a bunch of systems in the game code, the weapon manifest (in a different file) , sound scripts (in a different file), HUD game textures (in a different file), localizations (in a different file) and an enumeration of weapon behaviours (in the C++ code).

Aaaanyway, it took a couple of weeks to get it done and more or less working.

Mod Maker Weapon Editor

There are a few caveats, limitations and warnings I must offer:

  • Only raw .txt files are supported, not the ICE'd .ctx scripts.
  • Script comments will be stripped out when you edit a weapon.
  • I haven't been able to open VTFs yet so picking sub-textures for weapon pick-up/selection are not as helpful as they could be.
  • Weapon name localization must still be done via the localization tool.
  • I don't have a library for playing MP3s, so their is no preview for the weapon sounds.
  • There is no checking for bucket and slot collisions for weapon selection.
ModMaker V 1.7

I expect to make some improvements to address some of these shortcomings for the next version. I also intend to add a feature to help you ICE your weapon scripts, ready for release. This feature might be renamed to "The Armoury" to make it sound a bit less dull. Also needs a cool new icon.

1.7 also fixed a bug that would cause your mod not to be listed in steam of you used the Game Information editor in earlier version of MM (as happened to EX alpha 8.06).

As usual if you have any bugs to report or feature requests just reply here or PM me directly.

DMQ:S Team

DMQ:S Team

Developer with 3 members, must apply to join

The DMQ:S Team is a small group of people dedicated to creating Deathmatch Quaked on the Source engine. Deathmatch Quaked is a tribute to the work of...

Games Workshop Hobby Group

Games Workshop Hobby Group

Fans & Clans group with 82 members, open to all members

This group is dedicated to fans of Games Workshop tabletop games as well as video games based off them.

Science fiction fans

Science fiction fans

Arts & Literature group with 638 members, open to all members

A group for all ModDB and IndieDB fans of science fiction.

Source Developers

Source Developers

Fans & Clans group with 968 members, open to all members

For people and teams developing mods and games with Valve's Source engine.

Source Mods Writer's Club

Source Mods Writer's Club

Fans & Clans group with 22 members, open to all members

A group dedicated to bringing together writers of mods using the Source engine together

Space Marines Fan Group Warhammer 40k

Space Marines Fan Group Warhammer 40k

Fans & Clans group with 51 members, open to all members

join the space marines group We go where we wilt. We slay who we wilt. Let the Emperor judge the righteousness of our deeds.

Warhammer 40K Fan Group

Warhammer 40K Fan Group

Fans & Clans group with 2,399 members, open to all members

For everyone that likes Warhammer 40k Tabletop and Dawn of War Games or anything to do with Warhammer 40K.

Warhammer 40k fans

Warhammer 40k fans

Fans & Clans group with 164 members, open to all members

Here to put things for Warhammer 40k and to have a good time. Our aim is to upload as much Warhammer 40k content as possible, we will be attaching news...

Post comment Comments  (0 - 10 of 11)
Geodav Oct 30 2010, 4:59pm says:

sounds a little like Elite, oh i loved that game (on the Amiga), those where the days ;)

+2 votes     reply to comment
SIR_halyavshik Jul 20 2010, 1:48pm says:

Teach me how to make your map dev kit work
i cant take it anymore....its not working currectly
I got dark ******** instead of image in hammer, i tryed everything I KNOW

+2 votes     reply to comment
ARISZAB May 11 2010, 9:11am says:

In relevance to your previous comment about people helping, I'd be willing to help you animate stuff. I've tried to animate stuff before but i lost interest. I am however extremely interested in anything to do with a space marine FPS. the only thing is that I don't have any guidance. I would be happy to help as soon as possible. Plz write back soon

+2 votes     reply to comment
ARISZAB May 11 2010, 9:13am replied:

about the "exterminatus" mod that is.

+2 votes     reply to comment
captain_killtor Mar 15 2010, 3:29am says:

i think you need to organise a time to get everyone going onto a server because all servers are almost always empty.

+2 votes     reply to comment
Stubby Dec 24 2009, 4:28pm says:

You guys wouldn't be looking for a extra level Designer would you?

+2 votes     reply to comment
LORDDEREX Sep 24 2008, 2:42pm says:

Nice Avatar!!!

+2 votes     reply to comment
SeBu Sep 22 2008, 12:03pm says:


+2 votes     reply to comment
rofl106 Jun 20 2008, 2:01pm says:

co_angst is an awesome map just saw you made it and was like wow

+2 votes     reply to comment
Strayferret May 7 2006, 6:34pm says:

Thx for modwatch :)

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Offline Since
Jan 28, 2015
United Kingdom United Kingdom
Member Watch
Track this member
Activity Points
521 of 489,729
17 members
Time Online
1 week
Site Visits
Profile Visitors
22,030 (5 today)
Private Message
Send Now
Members Only
Clay_More friends since Jul 13, 2012
moddlord1 friends since Oct 12, 2013
SandeR2 friends since Nov 27, 2013
Jk_Lord friends since May 25, 2014
zonbie friends since Sep 20, 2014
Dannster friends since Apr 20, 2012
Crighton friends since Aug 13, 2012
Jim_Partridge friends since Apr 1, 2012
JrComissarValvatorez friends since Nov 25, 2013
Pandango friends since Jan 12, 2012