Mideast Crisis 2] (MEC2) is a total conversion for 'Command and Conquer 3 - Tiberium Wars' set in the near future, letting you use modern technology (such as the Abrams, F-35 and Hind) alongside future technology (such as Drones, Airships and Medibots) in a conflict ranging from Jerusalem to Beirut.
The Mideast Crisis 2 website has been updated with pictures and information about the 'UN Peacekeeper' faction's base buildings. There also is an article detailing how we made the art for the Brummbar supertank.
Posted by smurfbizkit on Aug 24th, 2010
MEC2 is nearing completion with the team finishing up some of the last animations, soundfx, balancing and polish. With that in mind there is a LOT about the UN Peacekeepers that we haven't mentioned, so here is a half dozen unseen units and buildings that the UN has;
Per request, we also have an article up showing the creation of the UN supertank (mentioned last news post) from concept to ingame (with emphasis on the texturing workflow).
MEC2 is also looking for someone skilled in audio wizardry to help us finish up, if you think you can help please hit the link below.
Graphical Bug Fix
Good news for players with older video cards, we have managed to fix the bug that was in our first 2 releases which caused odd graphical issues on some of the units, so bad in some cases that it rendered MEC2 unplayable. The problem only showed up if the shaders were turned off (or very low). This problem is fixed now; all you'll need to do in the upcoming release is set your model detail from high to low.