If you want to join the project then please visit the application section on our forums!





The city of Luftahraan was founded in 1E2165 by a Nordic warrior named Luharaan who, tiring of the political intrigues of Skyrim, forged his own city state to the west of the country.  Establishing his rule under the title of Sovereign on 16th Sun’s Dawn 1E2167, Luharaan proved an efficient ruler, quickly establishing trade routes with neighbouring countries and fortifying his newly crafted state.

Luharaan ruled the city as Sovereign for just under 10 years, before disappearing in unknown circumstances. Rule passed to a family of prominent noblemen in the city, and thus began the long, unbroken line of Sovereigns that have ruled Luftahraan to this day. The 54th Sovereign, Karsten Otherin, rules in Luftahraan as the dragons take to the skies across Skyrim, but it is a very different city now. The power of the Sovereign has been squandered by poor decisions in the past and a host of factions vie with each other, each planning to pick clean the carcass of Luftahraan when Karsten’s power fails.

The foremost of these factions is the Kaldr. Created by Sovereigns past as a means to secretly gather information on goings on in the city, the Kaldr were later militarised and used to put down insurrections. Finely crafted into a weapon of espionage and assassination by a series of tyrannical rulers, their power increased until one Sovereign adopted the head of the Kaldr and named him his heir. Despite only ruling for four years before handing power back to the previous Sovereign’s younger brother, from this point onward the power of the Kaldr overshadowed that of the Sovereign. Despite desperate and concerted attempts to tip the balance back in the favour of the ruling family, the Kaldr remain a powerful force in Luftahraan, and not one entirely beholden to their so-called Lords.

Against this backdrop of internal strife, the people of Luftahraan are beginning to raise their voices – crying out in anger over the repression and taxation enforced by Sovereign Karsten in an attempt to secure his rule against the machinations of the Kaldr. This rebellion is small and poorly organised but, with the right allies and the right funding, the voice of the people could indeed overshadow that of their leaders.

And, towering above all of this discord, sits an ancient relic of times past; an edifice of the Dwemer. Superficially, the tower is controlled and guarded by Karsten, but in reality these guards are watching over a door that they themselves cannot open. The tower is locked, but the possibilities of what could remain inside have further fuelled the fires of conflict already sparking across the city. Whatever it may be that the tower contains, surely whoever controls the tower would control the city? Rumours abound, and, as those rumours begin to spread across the border and into Skyrim, yet more eyes turn toward Luftahraan.

The project started February 23rd 2012 on a forum called Facepunch. The early foundations of the city were developed by Oskutin, who took initial charge of the project. All Facepunch users could contribute to the project at will and it became quite fairly popular within the Facepunch community.
Over time, development of the project became more complicated and haphazard as more people contributed.

Oskutin handed over the reins to Wheeze in June 2012 and realising that this chaotic "free contribution" method of development was not going to result in a professional and cohesive product. To this end, he organised and formalised the development process, created a website and created a team that is now known as Archon Entertainment.  This team is the team developing the project today.

  • An entirely new city, around 2 or 3 times the size of Whiterun, on the northwest coast of Skyrim, including surrounding lands and villages.
  • An extensive and compelling main quest with several different routes to completion, and various endings depending on player choice.
  • A great many side and miscellaneous quests, with more becoming available as the main quest progresses.
  • Well over 100 fully voiced NPCs to fully populate the large city and neighbouring farmsteads.
  • A new joinable guild, the Marauders, with their own main questline and island base. The Marauders are primarily a group of Nordic raiders, with some Redguard corsairs mixed in.
  • A fully integrated arena, where the player can bet on fights and participate himself. The arena features in the main quest and will also be a frequent point of conversation amongst the populace.




Wheeze (the Project Lead) often streams himself working on luftahraan whilst talking to his viewers and answering any questions. You can check out his twitch.tv channel over at: Twitch.tv

Archon Entertainment also has a YouTube channel

Image RSS Feed Latest Screens
Heimfeigr Panorama Room from Heimfeigr, Tomb of the Sovereigns Luftahraan Lower-City (panorama)
Blog RSS Feed Report abuse Latest News: Luftahraan Update #9 (Really this time) - 19/05/2013 (Dungeons)

3 comments by Arkaash on May 19th, 2013

Some people have very kindly pointed out to us that it isn't April Fool's Day any more, and that maybe we ought to do another update -- this time around we are giving you a quick video tour of a selection of the dungeons that players of the mod can encounter.  Some will be part of the main quest, and others part of less important side quests.

We are also, by way of the video, showcasing a track from the Luftahraan soundtrack; the theme for the Oessen Valley in daytime, composed for us by Stephen Webster (his soundcloud).  Future pieces, both my Stephen and our other composers, will be showcased in later videos we produce.

For now, though, the dungeon preview:

If you would like to hear more of the Oessen Valley track, it can be found here:

That's all for now, but we should have some more updates for you all fairly soon.  Hopefully.

Media RSS Feed Latest Video
Post comment Comments  (0 - 10 of 115)
darkmalgus83
darkmalgus83 May 19 2013, 8:59am says:

hello ,how download the mod LUftahraan

+1 vote     reply to comment
Oskutin
Oskutin 18hours 51mins ago replied:

By joining the dev team.

+1 vote     reply to comment
Guest
Guest May 15 2013, 4:46pm says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest May 8 2013, 9:44pm says:

This comment is currently awaiting admin approval, join now to view.

Wheeze201
Wheeze201 May 11 2013, 6:07am replied:

LOL
Yes we are sorry, we have been working on a lot of dungeons and we will be show casing some of them in an upcoming update. Stay tuned!

+2 votes     reply to comment
Mablus25
Mablus25 May 11 2013, 10:30pm replied:

I can't wait till your mod is completed @Wheeze201 also how long is the questlines and stuff like hour wise?

+1 vote     reply to comment
Wheeze201
Wheeze201 May 16 2013, 1:40am replied:

It's probably the size of the main quest in skyrim. Perhaps shorter if we need to cut corners.

+1 vote     reply to comment
Mablus25
Mablus25 10hours 10mins ago replied:

Any plans on adding more of those cool Dwemer Weapons in the future?

+1 vote     reply to comment
Mablus25
Mablus25 May 16 2013, 9:33am replied:

Awesome I can't wait.

+1 vote     reply to comment
Guest
Guest May 4 2013, 12:07am says:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
The Elder Scrolls V: Skyrim Icon
Platform
Windows
Contact
Send Message
Official Page
Luftahraan.com
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Role Playing
Theme
Medieval
Players
Single Player
Twitter

Latest tweets from @wheeze201

A boring stream of wheeze playing skyrim: T.co

4hours 11mins ago

T.co The Dungeons of Luftahraan

20hours 30mins ago

@VOMTeam No, sorry it will be out when it's done. We are hoping for a Q4 2013 release. It's hard to tell.

May 18 2013, 6:37pm

Finally, dad fixed the coffee machine and my god the difference between freshly ground and instant coffee <.<

May 18 2013, 6:37pm

I hit a mental block with modding. So I'm gonna play skyrim instead :D: T.co

May 18 2013, 11:12am

Skyrim Modding - Luftahraan (feel free to ask any CK questions you have!): T.co

May 18 2013, 9:41am

Skyrim Modding - Luftahraan (feel free to ask any CK questions you have!): T.co

May 18 2013, 7:49am

T.co New luftahraan update video!

May 17 2013, 1:48am

@VOMTeam Hopefully within this year. Really hard to be specific here

May 15 2013, 7:19pm

Skyrim Modding - Luftahraan (feel free to ask any CK questions you have!): T.co

May 11 2013, 11:11am

Statistics
Rank
74 of 19,308
Last Update
20 hours ago
Watchers
356 members
News
11