Maids II: Deception (M2) is a sequel to Maids I: Euphoria for The Elder Scrolls IV: Oblivion.

Quest Start: The quest should be added to the Miscellaneous section of the quest journal upon loading the game with SMSkyrim.esp activated. The quest will instruct you to travel to the town of Jonestead.

IMPORTANT

  • Maids II: Deception is classified as an "adult mod" due to innuendo. While there is no explicit nudity in-game, source textures use naked body textures.
  • Files are prefixed to indicate what version of TESV they are compatible with:
    • OG --- original TESV only
    • SSE --- TESV: Special Edition only
    • OG+SSE --- compatible with both original and TESV: Special Edition

The Story So Far

During the Oblivion Crisis, an organization of mages and alchemists known as Project Purity sought to rule Tamriel by first enslaving its women through the use of a corrupted Hist tree's sap that, when ingested, provoked an insatiable frenzy that made female victims vulnerable to submission. At the request of two maids who were cursed with the sap's effects, the Champion of Cyrodiil put a stop to Purity's plans and saved the women held captive in the palace of the Argonian warlord Desann.

The descendants of the two maids - the Pinder family - would face persecution by a resurgent Purity as retaliation for their defeat. Over time, this rivalry escalated to the point where in order to survive, the family had to form a clandestine group of mercenaries whose only purpose was to put an end to Purity once and for all.

200 years later, only two family members remain in a small underground town in Skyrim. The reasons for how and why the rivalry started have long been forgotten by both sides of the conflict. Yet the mercenary group founded by the family remains strong and has undergone drastic transformations. Now composed entirely of female warriors and assassins that rival the Dark Brotherhood in terms of secrecy and skill, the conflict has reached a standstill with both sides waiting for the other to resurface for one last showdown. With the province under siege by dragons and the civil war, Purity is bound to use this distraction as an advantage and unleash their final plan to eradicate the Pinder family and reveal their most devastating weapon yet, all in the name of saving the world from the enigmatic woman known as Matari.

Features

  • 17 main quests with several offshoot side quests
  • A large underground complex with several connecting dungeons
  • A new land called Sky's Divide, a tropical dwarven fortress island that becomes accessible from the final quest onwards
  • A new dungeon tileset based on the Dwemer ruins of The Elder Scrolls III: Morrowind
  • 114 interior cells, 16 worldspaces
  • 1 new home and another - a ship - that can be obtainable depending on the Dragonborn's actions
  • Approximately 13,000 lines of dialogue with branching paths
  • 79 voice actors voicing 116 characters
  • A maid management system that expands alongside the main questline and allows players to hire up to 98 maids, have them serve as followers, and depart on missions to temporarily increase player stats while in a city or retrieve a specific type of supplies
  • Optional MCM menu for maid management
  • A companion with an optional friendship and romance system
  • An optional brothel with a dynamic economic system
  • New items, including those from other TES games
  • Optional enemy patrols in the Skyrim wilderness depending on the player's place in the main questline

M2 is a script-intensive mod with 2,072 scripts. It's highly recommended that M2 is started on a new, clean save (new character/game) with as few script-intensive mods activated as possible. It's suggested that this save be kept aside for M2 updates.

If playing on an existing save, it's important to make a backup of the save prior to installing and activating M2. If M2 is ever deactivated and uninstalled, script data will be left over in the save which may affect the stability of the save and other mods that add scripts (such as quest mods). This problem is due to Skyrim's scripting and save system which causes scripts from uninstalled mods to "stick" to a save long after it has been uninstalled.

The following issues encountered in M2 are signs that a save game may be experiencing the negative effects of this left over data:

  • Quest advancement issues
  • Scene/NPC-to-NPC conversation stalls (NPCs will appear with the "This person is busy." message when activated and their conversations will never progress)
  • Crashes to Desktop (CTDs) or frozen loading screens

Use a save game cleaner, such as Save Game Script Cleaner or SkyrimTools, as a measure of last resort to repair bloated saves.

Required

Official DLC

  • Dawnguard
  • Hearthfire
  • Dragonborn

Semi-Required

These are only required for certain installations and optional features.

  • Fores New Idles in Skyrim (FNIS) [OG | SSE]
    • Installing - custom animations will be added for certain characters.
    • Not Installing - characters will stand in place when these animations are requested.
    • IMPORTANT - remember to run GenerateFNISforUsers.exe after M2 has been installed so that the new animations will function. Read the FNIS readme for detailed instructions.
  • Skyrim Script Extender (SKSE)
    • SKSE is a prerequisite for SkyUI.
    • NOTE - SKSE features a built-in mechanic that removes references to OnUpdate() in Papyrus logs called by scripts of uninstalled mods. This is useful in preventing certain CTDs.
    • NOTE - SKSE v1.7 improves memory handling and may prevent CTDs for certain systems.
  • SkyUI [OG | SSE]
    • Installing - SkyUI implements the MCM menu system for M2, which includes portable maid management, settings, and uninstallation.
    • Not Installing - disables the M2 MCM menu; players required to go to the Pinder House in Jonestead and use the Notepad to access the settings through in-game menus.
    • NOTE - SkyUI-Away [OG] or Hide SkyUI [SSE] can be installed, in addition to SkyUI, to retain the vanilla UI while still installing the MCM system.
    • NOTE - A known issue with MCM causes plug-ins placed after the 128th slot in the load order (form ID 7F) to have script issues. Place SMSkyrim.esp at a higher position.
    • NOTE - if the MCM menu for M2 is not added when loading the mod for the first time, enter the following into the console:
      SetStage SKI_ConfigManagerInstance 1

Pre-Installation

  • [OG] Install the latest version of Skyrim from Steam (v1.9). Older versions and unauthorized copies of Skyrim may be incompatible with M2 at a system level.
  • [OG] If updating from a pre-v4.0 install of M2, complete all quests before installing the latest version to ensure a stable playthrough of the original quests.
  • Make a backup save before starting the game with M2 activated. This is a precaution that should always be done before beginning any quest mod.
  • Install any semi-required and recommended mods that are intended to be used before starting the game with M2 activated. If previously installed, ensure that they are fully updated.
  • [OG] Uninstall all M2 packages prior to updating from a pre-v4.0 installation. The new SMSkyrim.esp plug-in is flagged as an .esm despite having the .esp extension. Treat it as a master file and keep it grouped with other .esm files.

Credits and permissions are listed in the main download readme.

Permissions summary: Please do not upload this mod or a variant mod without permission. There are several assets in this mod that required explicit permission of use from their original creators.

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RSS Files
[SSE] Maids II: Deception v5.1.6

[SSE] Maids II: Deception v5.1.6

Full Version 3 comments

Main download | Uninstall any "Patch" with a version number lower than this file's.

[OG] Maids II: Deception v5.1.6

[OG] Maids II: Deception v5.1.6

Full Version

Main download | Uninstall any "Patch" with a version number lower than this file's.

[SSE] Mod Patches v5.1.5.1

[SSE] Mod Patches v5.1.5.1

Patch

Compatibility patches for the quest mod Maids II: Deception.

[OG] Mod Patches v5.1.5.1

[OG] Mod Patches v5.1.5.1

Patch

Compatibility patches for the quest mod Maids II: Deception.

[SSE] Patch v5.1.6

[SSE] Patch v5.1.6

Patch

Patch for v5.1 - v5.1.5. Do not download if the full v5.1.6 is installed.

[SSE] Localization Template Strings v5.1.6

[SSE] Localization Template Strings v5.1.6

Source Code

Contains the latest text strings for MCM menus (.txt), language strings for SMSkyrim.esp (.STRINGS, .DLSTRINGS, .ILSTRINGS), and localized plug-ins (.esp...

Post comment Comments  (0 - 10 of 21)
Guest
Guest - - 689,694 comments

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Guest
Guest - - 689,694 comments

I cannot access Jonestown to initiate Maids II (on PC) - The door to Jonestown tries to open but then crashes to the desktop - I’ve tried a lot of things but maybe not the right things - any ideas?

Mike

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Enter_77 Creator
Enter_77 - - 12 comments

In the console, enter "cow SMSJonestead 0 0" to determine if the crash is across all characters (CTD after entering the command) or just the character from which the mod is being played (no CTD).

Reply Good karma+1 vote
Enter_77 Creator
Enter_77 - - 12 comments

Sorry for late responses. For faster support, post a comment on the Nexus Mods pages for the mod.

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icarusfallsagain
icarusfallsagain - - 1 comments

The Anomaly SMSQ08 - Do up to stage 52. Tricia looks at tablet but does not translate. Lilith stands back after he ballista comment and is busy. Tricia is busy. Tried ending scenes and setting stage to 58 and 60 to no avail. Tried disabling them, killing them, running off and doing other parts of the ruin, Setting stages to higher numbers, resetting AI and so on: all to no avail. They are busy. Perhaps it just takes Tricia weeks to translate the tablet?

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Enter_77 Creator
Enter_77 - - 12 comments

Run a save game script cleaner linked to in the Description a save made prior to the conclusion of the battle with the three automatons. If this isn't possible or the issue persists, upload your save game (.ess + .skse) to a file storage site and send the link through private message. Remember to include a brief summary of the problem associated with the save to help keep track of issues.

Reply Good karma+1 vote
Guest
Guest - - 689,694 comments

Link for the walktrough pls cuz i cant find it

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Enter_77 Creator
Enter_77 - - 12 comments

Download the User Resources package. It contains the walkthrough in PDF format.

Reply Good karma+1 vote
Jadhagehassan
Jadhagehassan - - 1 comments

I have a glitch. When I have doing the mission disciples I cannot continue after the ambush. The glitch happens when I am meant to return to the wagon and talk to Lilith. She keeps on saying that we need to return to the wagon. We are already at the wagon. She just sits there and keeps on saying the same line over and over. I think I know of a way to fix it, but I needed the quest ID. If you know of a better way to fix my issue it would be gladly appreciated. Also, I do not have a Nexus account because I am poor. Thank you in advance.
(I have uninstalled and reinstalled, loaded an older save, and I have tried pushing here to the cart. None of these worked.)

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Enter_77 Creator
Enter_77 - - 12 comments

(Identical comments made from older accounts removed.)

Nexus does not require a paid subscription to access.

Uninstalling and reinstalling will not work. Use a save game script cleaner linked in the Description on a save made before the objective points to the wagon or follow the other suggestions in the FAQs for dealing with stuck scenes and scripts.

Reply Good karma+1 vote
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