Into Cerberon aims to bring the gameplay of the definitive 6-degrees-of-freedom game, Descent, into the industrial gloom of Doom 3.

Fly around the interiors of mines, refineries, research centres, and other industro-technical environments with full six degrees of freedom control: roll, tilt, yaw, and slide in all directions. Battle with your friends in pitch-black tunnels in the multiplayer action, or take on robots infected with a terrible nanovirus plague in the singleplayer campaign. An array of powerful weapons are at your command; from the humble lasers (not so humble once upgraded) and mundane concussion misssile to the fantastic Fusion Cannon and tremendous Mega Missile. Awe your foes as electric bolts leap from your ElectroHull, or give new meaning to the phrase "bad sunburn" with the insidious UV-8 Ultraviolet Emitter. Feel the kickback of the powerful AutoCannon as it hammers your target, or the heat from the Flamethrower as it fries armour plate like chicken wings. Pummel enemies with the Hephasestus Cannon, and melt what's left with the Plasma Cannon.

Featuring claustrophobic environments and gut-wrenching action, with enemies coming at you from every which way, Into Cerberon will scare you like Doom 3 couldn't. Hide in the shadows if you're afraid, or run and gun if you can aim. Turn on your headlights to see, but be aware that they make you more visible, too.

Into Cerberon will alter your perceptions of multiplayer DM. Think all those frags you racked up mean you won the match? Think again. In "Meltdown" mode, dead men collect no rewards - you must escape the mine before the reactor blows to make it to the winner's circle.

We recommend keeping a fresh pair of pants handy. Fire up your afterburners, check your quad lasers, and prepare to descend... Into Cerberon.

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Blog RSS Feed Report abuse Latest News: Into Cerberon 003a Released

5 comments by HeXetic on Apr 26th, 2007

Announcing the release of Into Cerberon version 003a, codenamed "Quartzon", a minor update to our previous 003 release. The most important change is that Into Cerberon is now updated to function with the latest Doom 3 patch 1.3.1, enabling full cross-platform support -- including Intel and PowerPC Macs. Also included is an update to ic_mine, fixing numerous issues with the size of certain passages.

Into Cerberon 003a

Download Into Cerberon 003a today, and get your tri-chordin' on! Stay tuned for IC004 coming soon, with even more guns, maps, and gameplay features.

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Doom 3 1.3.1 MacOS (Intel & PowerPC)

Doom 3 1.3.1 MacOS (Intel & PowerPC)

Sep 15, 2007 Patch 0 comments

Doom 3's last patch, version 1.3.1, that adds Windows Vista support and a number of small bugfixes and slight mod-related enhancements. Please note...

Doom 3 1.3.1 Windows

Doom 3 1.3.1 Windows

Sep 15, 2007 Patch 1 comment

Doom 3's last patch, version 1.3.1, that adds Windows Vista support and a number of small bugfixes and slight mod-related enhancements. Please note...

Into Cerberon 0.0.3a "Quartzon"

Into Cerberon 0.0.3a "Quartzon"

Apr 25, 2007 Full Version 1 comment

Into Cerberon 003a is a minor update to IC 003 that brings: Support for the Doom 3 1.3.1 patch enabling all platforms to play with each other (Windows...

Into Cerberon 0.0.3 "Quartz"

Into Cerberon 0.0.3 "Quartz"

Nov 18, 2006 Full Version 0 comments

Into Cerberon 0.0.3 brings a number of improvements on top of IC 002, including: Tri-Chording "Catch-free" movement model Collision damage ...

Into Cerberon 0.0.2 "Copper"

Into Cerberon 0.0.2 "Copper"

May 20, 2006 Full Version 0 comments

Version 0.0.2 of the Into Cerberon mod, codenamed "Copper". This release ups the ante on 0.0.1 by including a brand-new map (Spectre's...

Into Cerberon "Grinder" Trailer

Into Cerberon "Grinder" Trailer

May 14, 2006 Movies 1 comment

The Into Cerberon team presents this video featuring footage from IC 0.0.2 on the new ic_mine map. Yes, it's got the most clichéd background...

Post comment Comments  (0 - 10 of 46)
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@uToPL@y
@uToPL@y Dec 1 2012, 10:55pm says:

Wow! It's been awhile, and this is still the most awesome mod for the Descent game genre - but it's going to be getting some competition soon!

From Epic_Games Unreal_Engine_3 with this UDK game @ Descent.silverball-magic.com in a remake of the original Descent game done in the latest UDK version.

And while your at it, you might as well check out the fan site for it @ Descent-to-udk.deviantart.com

Enjoy! And as always: Prepare_for_Descent! :D

So, if any of these terms sound familiar then your in the right place!

Meta Tags: descent logo unreal engine level design concept art udk game play mechanics pyro ship model desktop wallpaper space planet thruster star laser missile minigun red door enemy plasma weapon shield energy cell powerup menu music original custom pickup ammo health

+1 vote     reply to comment
4CH!
4CH! Oct 4 2012, 9:33am says:

Maybe you can recruit people for steam Greenlight featuring ^^

+1 vote     reply to comment
FuzzyGhost
FuzzyGhost Jul 17 2012, 11:35pm says:

Trying to play this on Ubuntu 12.04, Doom 1.3.1.1304, but when I go to Mods>Into Cerberon 0.0.3, I see the Descent/Cerberon Logo briefly, then the game quits. Anyone have a fix for this?

Thanks in advance.

+1 vote     reply to comment
SamVision
SamVision Jan 22 2012, 12:12am says:

Dead. Very dead.

+2 votes     reply to comment
Narfig_Agar
Narfig_Agar May 4 2012, 12:56am replied:

Actually, not dead. Working on a resurrection. Anyone interested in helping?

+1 vote     reply to comment
MetaKnight
MetaKnight Apr 10 2010, 10:09am says:

So this mod is dead?

+1 vote     reply to comment
Sp3ctre_1053
Sp3ctre_1053 Dec 29 2010, 7:47pm replied:

The Question Is: What Does Dead Mean?

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Jul 31 2011, 7:24am replied:

means no one is working on it.

+2 votes     reply to comment
Axes
Axes Aug 10 2009, 7:18am says:

At the trailer in 00:25 Thats the sound of the first boss robot from descent 1 very clever

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Doom III
Developed By
HeXetic
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Chmodoplusr.com
Release Date
Released Oct 9, 2007
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