Author: Dafama2k7

Readme File:
Next Generation Shaders v1.5 for Doom 3.


Enhanced_Shaders beyond the limits for ATI & NVidia gfx cards with OpenGL v2.0 or higher !

Try the kp_slash key to put the gfx modes to your taste (default is the best).

Thanks to TheRealSceneGraphManager for let me use they're Chromatic Shaders.
Thanks to Maha-X for the NEW techniques i used from him.

History...:

v1.5 - Better lightning, specially for ATI/Generic version this time !

v1.4 - Especially bettered the NVidia version, far superior !!!
- Bettered also the generic version, but not that far as the NVidia one.

v1.3 - Reduced my exagerated tweakes a little. Now it's more realistic.

v1.2 - More metallic and less plastic light environment.

v1.1 - Some bugs fixed and added a better ambient light !

v1.0 - Initial release.

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RSS Files
Next Generation Shaders 1.5 Patch

Next Generation Shaders 1.5 Patch

Patch

This will patch your Next Generation Shaders mod to version 1.5. The changes in this version are lighting changes specifically for ATI cards. Mod by Dafama2k7...

Next Generation Shaders 1.4

Next Generation Shaders 1.4

Effects GFX

Version 1.4 of the Next Generation Shaders mod. Changes were no specific, only that nvidia boards were focused on.

Next Generation Shaders 1.2

Next Generation Shaders 1.2

Effects GFX

An update to the Next Generation Shaders mod. The only change in this version from the previous is a more metallic/less plastic look to some surfaces.

Next Generation Shaders 1.1

Next Generation Shaders 1.1

Effects GFX

An update to the Next Generation Shaders mod. This version adds some ambient lighting tweaks and bug fixes.

Next Generation Shaders 1.0

Next Generation Shaders 1.0

Effects GFX

This mod adds modified shaders to the game which claim to be beyond the limits of ATI and Nvidia boards. I don't know what that means exactly, but the...

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