Into Cerberon aims to bring the gameplay of the definitive 6-degrees-of-freedom game, Descent, into the industrial gloom of Doom 3.

Fly around the interiors of mines, refineries, research centres, and other industro-technical environments with full six degrees of freedom control: roll, tilt, yaw, and slide in all directions. Battle with your friends in pitch-black tunnels in the multiplayer action, or take on robots infected with a terrible nanovirus plague in the singleplayer campaign. An array of powerful weapons are at your command; from the humble lasers (not so humble once upgraded) and mundane concussion misssile to the fantastic Fusion Cannon and tremendous Mega Missile. Awe your foes as electric bolts leap from your ElectroHull, or give new meaning to the phrase "bad sunburn" with the insidious UV-8 Ultraviolet Emitter. Feel the kickback of the powerful AutoCannon as it hammers your target, or the heat from the Flamethrower as it fries armour plate like chicken wings. Pummel enemies with the Hephasestus Cannon, and melt what's left with the Plasma Cannon.

Featuring claustrophobic environments and gut-wrenching action, with enemies coming at you from every which way, Into Cerberon will scare you like Doom 3 couldn't. Hide in the shadows if you're afraid, or run and gun if you can aim. Turn on your headlights to see, but be aware that they make you more visible, too.

Into Cerberon will alter your perceptions of multiplayer DM. Think all those frags you racked up mean you won the match? Think again. In "Meltdown" mode, dead men collect no rewards - you must escape the mine before the reactor blows to make it to the winner's circle.

We recommend keeping a fresh pair of pants handy. Fire up your afterburners, check your quad lasers, and prepare to descend... Into Cerberon.

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Blog RSS Feed Report abuse Latest News: Into Cerberon 0.0.1 Released!

5 comments by HeXetic on Jan 2nd, 2006 digg this super bookmark


The IC Team is pleased to announce the release of the first play-test version of our Doom 3 mod, Into Cerberon. This playable (basically) release includes two maps, the Pyro GX ship model, lasers, the minigun, concussion missiles, and headlights. Multiplayer is functional... mostly. Doom 3 version 1.3 is required; the mod download is 17 MB.

0.0.1 Multiplayer Darkness Wallpaper

See the main 0.0.1 release discussion thread for known issues and additional instructions.

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Doom 3 1.3.1 MacOS (Intel & PowerPC)

Doom 3 1.3.1 MacOS (Intel & PowerPC)

Sep 15, 2007 Patch 0 comments

Doom 3's last patch, version 1.3.1, that adds Windows Vista support and a number of small bugfixes and slight mod-related enhancements. Please note...

Doom 3 1.3.1 Linux x86

Doom 3 1.3.1 Linux x86

Sep 15, 2007 Patch 0 comments

Doom 3's last patch, version 1.3.1, that adds Windows Vista support and a number of small bugfixes and slight mod-related enhancements. Please note...

Doom 3 1.3.1 Windows

Doom 3 1.3.1 Windows

Sep 15, 2007 Patch 0 comments

Doom 3's last patch, version 1.3.1, that adds Windows Vista support and a number of small bugfixes and slight mod-related enhancements. Please note...

Into Cerberon 0.0.3a "Quartzon"

Into Cerberon 0.0.3a "Quartzon"

Apr 25, 2007 Full Version 1 comment

Into Cerberon 003a is a minor update to IC 003 that brings: Support for the Doom 3 1.3.1 patch enabling all platforms to play with each other (Windows,...

Into Cerberon 0.0.3 "Quartz"

Into Cerberon 0.0.3 "Quartz"

Nov 18, 2006 Full Version 0 comments

Into Cerberon 0.0.3 brings a number of improvements on top of IC 002, including: Tri-Chording "Catch-free" movement model Collision damage &...

Into Cerberon 0.0.2 "Copper"

Into Cerberon 0.0.2 "Copper"

May 20, 2006 Full Version 0 comments

Version 0.0.2 of the Into Cerberon mod, codenamed "Copper". This release ups the ante on 0.0.1 by including a brand-new map (Spectre's...

Comments  (30 - 33 of 33)
Skvate
Skvate Nov 14 2005, 6:52pm says:

Ive been toying with the idea to get some people together to make a Descent mod for the D3 engine for over a year. I see someone else actually has managed to get started on it :) Impressive!
Best of luck to ya!

Btw: Wouldnt it be better to make it for Quake 4? Ive heard the netcode is better....

+1 vote     reply to comment
HeXetic
HeXetic Nov 7 2005, 8:45pm says:

Behold, The Place That Was Empty is empty no more.

And there was much rejoicing.

+1 vote     reply to comment
iceheart
iceheart Nov 7 2005, 8:22pm says:

This is a place of great emptiness, the absence of written words echo within my empty skull like angry angry things eating my brain.

+1 vote     reply to comment
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Doom III
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HeXetic
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Released Oct 9, 2007
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