The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.
Hey guys here is a development shot of Mission 04's map
Looks fascinating...
wchich map editor you use?
Skunks it seems.
I use a combination of Skunks and Missionboy SE
Should be fun to play a few maps where resources are not bundled in easily defend-able clumps.
Nice!