The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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Fagu_Aegeis Apr 16 2014, 7:35pm says:

The camera movement could be smoother as it tours the scaffold, and the debris in the skybox. In that level it was all pretty clear with just the sun and the planet in the background.

+2 votes     reply to comment
Forloftol Apr 17 2014, 12:29am replied:

The debris has since been removed or is in the process of being removed. The camera movement will be smoother in the final version - Don't worry.

+3 votes     reply to comment
Moleman2009 Apr 16 2014, 7:41pm says:

Please keep in mind that it is all subject, infact a lot has since I posted the video :) all still very WIP

+1 vote     reply to comment
Vaktezraj Apr 21 2014, 1:50am replied:

Did you mean 'it is all subject to change?'
Sorry. That statement wasn't clear, ergo I was not sure precisely what you meant.

+1 vote     reply to comment
Gamer_Of_Rock Apr 16 2014, 7:52pm says:


+1 vote     reply to comment
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Stuart98 Apr 16 2014, 10:16pm says:

The background will probably be replaced I think. The vagyr ships kinda don't make much sense being there.

+1 vote     reply to comment
Moleman2009 Apr 16 2014, 11:35pm says:

vaygr ships?

+4 votes     reply to comment
Raygoza Apr 17 2014, 2:42am says:

Although this is early WIP it still looks awesome, I love your work guys.

+1 vote     reply to comment
Pouk Apr 17 2014, 2:46am says:

You guys have something special here.

+2 votes     reply to comment
liuruoyang1995 Apr 17 2014, 11:08am says:

You can have a look at this

+1 vote     reply to comment
Jkberna Apr 18 2014, 7:47am replied:

OK i looked at it, but how did they made it?? That's the main thing. And how do we get in touch with them??

+1 vote     reply to comment
liuruoyang1995 Apr 18 2014, 10:05am replied:

It was made by UX ,one of those who make FX-commander MOD .

+1 vote     reply to comment
liuruoyang1995 Apr 18 2014, 10:05am replied:

It was made by UX ,one of those who make FX-commander MOD .

+1 vote     reply to comment
***Geroj*** Apr 17 2014, 11:56am says:


+1 vote     reply to comment
Fil.zp Apr 17 2014, 7:33pm says:

Oh my ******* God.

+1 vote     reply to comment
Hell_Diguner Apr 19 2014, 4:20am says:

Now this makes me smile. I really appreciate the glow maps and detailing on the scaffold and banana. Proper shadows and higher detail backgrounds make everything pop, too. Wonderful work guys.

Still some hiccups to work out, one not yet mentioned is "alligning" the MS/Scafford with the galactic plane. I'd also like to see some minor scaffold animations and smoke/steam effects when the MS disengages from the scaffold.

Are you all going to recycle the black-and-white animatics from HW1, or are you thinking of redoing those as well?

+1 vote     reply to comment
Jkberna Apr 20 2014, 11:33am replied:

Recycle them, that kind of work is way out of our league. But it still looks very good after all these years.

+1 vote     reply to comment
LeviathansWrath Apr 23 2014, 1:53pm replied:

Love the work you guys are doing just wish i could actually be part of a mod team instead of being solo for a change. You know it would be interesting if there were possible to port your mod over to the new HW 2.

+1 vote     reply to comment
Null-Entity Apr 21 2014, 3:32pm says:

Soo many memories all flooding back :D

+1 vote     reply to comment
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Hey Guys! Here is a sneak peak of the development Opening scene for Mission 1, please keep in mind ALL content is subject to change at any given time.

- Moleman2009

Video Details
Apr 16th, 2014
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