The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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Media RSS Feed Report media "Bandit" Turanic Interceptor (view original)
"Bandit" Turanic Interceptor
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Guest Sep 10 2014, 12:41am says:

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Raygoza Sep 10 2014, 1:09am says:

Does look very cool and that gatling gun should give it a high fire rate to spray bullets if you follow realism, nevertheless it's going to be good too even if you only follow the HW1 fire rate of it.

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Krnt Author
Krnt Sep 10 2014, 3:41am replied:

All Kushan Fighters have dual gatlings with five barrels each, this one is single, with four barrels, has a damage/bullet only on par with a scout, even less firing range, narrower firing arc, it only has better accuracy due to its projectile velocity and a longer firing bursts.

I think it should be a little better , so I'm planning to allow them a few upgrades for MP.

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***Geroj*** Sep 10 2014, 5:38am says:

Very nice, I like that paint job

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TheVidmaster Sep 10 2014, 2:14pm says:

want want

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Jkberna Creator
Jkberna Sep 10 2014, 6:33pm says:

Amazing shot, it's my new desktop :)

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Hell_Diguner Sep 12 2014, 2:40am says:

Been playing with glow maps?

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Pouk Oct 22 2014, 5:02pm replied:

It may be accidental. See the markings are green, the glow element is in the green channel... If you mix it in Photoshop with no regard at leftovers in the red and green channels, this is what you might get.

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maxdamage Sep 12 2014, 10:09pm says:

Epic wallpaper!!! :D

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A fighter engineered with old but proven technology, slow but heavily armored and with an impressive fuel capacity, the Bandit is the spearhead of every Turanic raid, used mainly to cause confusion while the "Thief" Heavy Corvettes do their job.

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Sep 10th, 2014
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