Simplex is a sister mod of Complex. It will bring your gaming experience to a whole new level by showing you for the first time how the gap between the strategic way of thinking in Complex and the tactical one in other mods like Path To Victory can be bridged, unleashing the real potential of both Complex and PTV, and of course, the Homeworld 2 engine itself!
Many adjustments have been made. Just look at its size, this mod has certainly become very luxury!
Homeworld 2 Complex Simple (in BIG form) Installation:
1. Extract ComplexSimple.big into the DATA folder of your Homeworld 2 game folder. For example, D:\Homeworld2\Data
2. Go to Homeworld2\Bin\Release Folder, right click on Homeworld2.exe and create a shortcut. And be sure your Homeworld 2 is already V1.1!
3. Right click the shortcut, and left click Properties, then add " -mod ComplexSimple.big -hardwarecursor -luatrace -determcompplayer" to the end of the existing line in the Target box. For example, D:\Homeworld2\Bin\Release\Homeworld2.exe -mod ComplexSimple.big -hardwarecursor -luatrace -determcompplayer
(Don't forget to click Apply)
The command line above contains " -determcompplayer", this actually adds to the difficulty of AI players, making them very agile and efficient (typically, their attack groups will march without a rest, and this actually does good when you are playing large maps). If you want to play in a rather soothing pace, don't use this command.
If you want to play in widescreen mode, you can use " -w "and " -h " command. For example, if your screen resolution is 1366*768, you just need to add " -w 1366 -h 768" to the end of the command line. This trick won't change the proportion of 3D rendering, but it does stretch 2D graphics.
4. You can now play this mod via the new shortcut!
And if you have any trouble installing or playing this mod, just tell me, I'll examine the problem and come up with solutions at first time! If it crashes, immediately go to Bin\Release folder and open Hw2.log in NotePad, copy everthing inside and send to me via private message so I can analyze your problem.
Main changes from last version (1.8 or 1.8T):
Territories game type is determined to be part of this mod
New ships for Vaygr, inlcuding Overlord, Missile bomber, Strike Fighter, Booby Trap and Cloak Generator
New subsystems on some ships
New weapons and effects for some ships
New music, now you have nearly a hundred soundtracks to play in game, while the general quality of the collections doens't drop compared to the former versions
More new badges
More new maps, some of which are trully luxury maybe even extravagant due to the super high resolution models used in them
New upgrades, one of which is Deep Space Telemetry (requires Deep Space Sensor), you certainly want to have it when you find out what it does for you
New roles for some ships, for example, Peacemaker is now some sort of battlefield engineer which can repair frigates and capital ships reletively quickly, while Command Corvette can guide JDAM (Joint Direct Attack Munition) launched from production capital ships to blow up enemy vessels from any distance (requires Target Designator upgrade, which requires Fleet Admiral rank first)
Some details about graphics and user interface have been improved, including an extremely luxury main menu...
Mobile refineries have experience now, the more experience they have, the more efficiently nearby collectors harvest
Some glithes have been fixed