A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media UNSC Anchor Station [Updated] (view original)
UNSC Anchor Station [Updated]
embed
share
view previous next
 
Post comment Comments
VWV
VWV Dec 10 2012, 3:19pm says:

I got to say i have revalued this mod.
The massive fleet numbers you can achive in this game, and the whole exploration/colonization and defense of the systems make this game a real masterpiece.
The only thing i dont like are the vanilla ship and the slow fights, which you are going to change as you promised fast paced battles right?

+4 votes     reply to comment
CanadaMan7 Author
CanadaMan7 Dec 10 2012, 3:21pm replied:

Let's just say you're in for a shock when you get into your first fleet engagement.

+11 votes   reply to comment
Unikraken Creator
Unikraken Dec 10 2012, 4:10pm replied:

Fleet composition becomes more important than micro-managing. You basically direct the overhead war while the individual ship captains do their own thing once you tell them to attack, because of the speed of the game. You can micro on occasion, but large fleet engagements would be difficult to do so for sure.

+4 votes   reply to comment
Sloosecannon Creator
Sloosecannon Dec 10 2012, 8:35pm replied:

What Canada said.
My first battle:
"OOh cool! A battle!!!!"
*sits back to wait*
5 seconds later...
"WTF ITS DONE ALREADY!?!?!?!?"

+3 votes   reply to comment
OrionHunter
OrionHunter Dec 12 2012, 10:52am replied:

damn plasma torpedos

+1 vote     reply to comment
Emberblaque
Emberblaque Dec 10 2012, 5:10pm says:

I have the mod but great job guys.

+4 votes     reply to comment
Reaper_Armada
Reaper_Armada Dec 10 2012, 7:14pm says:

I absolutely love this photo. Gives a essence of lots of activity happening in and around the structure. You can just imagine all the merchant ship traffic as well as cargo haulers moving in and out of transit between planets and patrolling UNSC ships. And I can just picture the people in the station going about their daily lives.

It brings warm feelings to my heart.

+5 votes     reply to comment
Geth_Prime
Geth_Prime Dec 10 2012, 9:39pm replied:

I could of sworn we didn't have hearts...

+5 votes     reply to comment
Unikraken Creator
Unikraken Dec 10 2012, 10:29pm replied:

So...are you guys...like...a thing?

+5 votes   reply to comment
CanadaMan7 Author
CanadaMan7 Dec 11 2012, 3:36am replied:

I imagine a sensitive gay robot couple.

Jesus, I need to go outside.

+4 votes   reply to comment
Reaper_Armada
Reaper_Armada Dec 11 2012, 4:11am replied:

I'm made of male and female appendages. I am unisex Reaper...Armada

+3 votes     reply to comment
XtremeRoflcopter
XtremeRoflcopter Dec 11 2012, 12:53pm says:

Just curious but would you consider adding a partially constructed frigate that is docked with the station kinda like how it was in Halo: Reach?

+1 vote     reply to comment
Unikraken Creator
Unikraken Dec 11 2012, 1:04pm replied:

No. Maybe we can come back to it later, but right now we've got way more important things to work on.

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

A station that is as versatile as they come, the Anchor-class is a complex mix of roles depending on which abilities are chosen. It's size and general lack of anti-ship armaments means it needs to be built on well-defended worlds, however.

Props to the Homefront team:
Moddb.com

Image Details
Type
Entertainment
Date
Dec 10th, 2012
Size
1920×1080
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only